Sega: Difference between revisions
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FX/SFX: Just the changing color. Sometimes, the logo fades in and/or fades out. | FX/SFX: Just the changing color. Sometimes, the logo fades in and/or fades out. | ||
Music/Sounds: None or the opening theme of the game. But on games produced by Infogrames (except for The Smurfs 2), we hear a | Music/Sounds: None or the opening theme of the game. But on games produced by Infogrames (except for The Smurfs 2), we hear a vocoder sing out "SEEEEGAAAAA!". | ||
Availability: Common. Seen on most games for the Sega Mega Drive/Genesis. Also appears on some games for the Sega Game Gear (and the Sega 32X attachment for the Genesis/Mega Drive). Some of the only games not to use this logo were most Sega Master System games and every Electronic Arts game for Sega Genesis (including EA Sports games as well). But one EA Genesis game that contains the logo is Shaq Fu, while Baku Baku Animals, Bonkers Wax Up!, Daffy Duck in Hollywood, Double Dragon, Lemmings, Sonic Blast, Streets of Rage, Ultimate Soccer and Virtua Fighter Animation were the only Sega Master System games that contain the logo. The logo can be also seen on EA Game Gear games. It is generally left intact in most re-releases of Sega games of the time period like on Wii Virtual Console re-releases of Genesis games. | Availability: Common. Seen on most games for the Sega Mega Drive/Genesis. Also appears on some games for the Sega Game Gear (and the Sega 32X attachment for the Genesis/Mega Drive). Some of the only games not to use this logo were most Sega Master System games and every Electronic Arts game for Sega Genesis (including EA Sports games as well). But one EA Genesis game that contains the logo is Shaq Fu, while Baku Baku Animals, Bonkers Wax Up!, Daffy Duck in Hollywood, Double Dragon, Lemmings, Sonic Blast, Streets of Rage, Ultimate Soccer and Virtua Fighter Animation were the only Sega Master System games that contain the logo. The logo can be also seen on EA Game Gear games. It is generally left intact in most re-releases of Sega games of the time period like on Wii Virtual Console re-releases of Genesis games. | ||
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Music/Sounds: A digitized 8-bit conversion of the "SEEEGAAAAA!" jingle. | Music/Sounds: A digitized 8-bit conversion of the "SEEEGAAAAA!" jingle. | ||
Music/Sounds Trivia: The SEGA | Music/Sounds Trivia: The SEGA vocoder sound effect has appeared earlier before it's well-known appearance on Sonic The Hedgehog. It has made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983, as seen here. | ||
Availability: Ultra rare. Was spotted on Columns for the Sharp X1, being one of SEGA's early licensed ports before their console business in the 1990s. The computer as well as the game is really hard to find is you are not in the US, but these can be found on Japanese import sales sites if you're actually lucky. | Availability: Ultra rare. Was spotted on Columns for the Sharp X1, being one of SEGA's early licensed ports before their console business in the 1990s. The computer as well as the game is really hard to find is you are not in the US, but these can be found on Japanese import sales sites if you're actually lucky. | ||
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FX/SFX: The wipe effect. Sonic jumping on the Game Gear version. | FX/SFX: The wipe effect. Sonic jumping on the Game Gear version. | ||
Music/Sounds: A | Music/Sounds: A vocoder singing "SEEEEEEEEGAAAAAAAA!" after the logo forms. | ||
Music/Sounds Variant: | Music/Sounds Variant: | ||
On Sonic & Sega All Stars Racing Transformed, the vocal effect plays during the animation and then the vrooming sounds play during the game's FMV intro. | On Sonic & Sega All Stars Racing Transformed, the vocal effect plays during the animation and then the vrooming sounds play during the game's FMV intro. | ||
On the Android/iOS version of Sonic the Hedgehog, the | On the Android/iOS version of Sonic the Hedgehog, the vocoder is in higher quality. | ||