Atari SA: Difference between revisions

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319 bytes added ,  7 March 2022
imported>LTPHarry
imported>LTPHarry
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'''Music/Sounds Variants:'''
'''Music/Sounds Variants:'''
*The still version is silent, or it may have the opening theme of the game over it.
*The still version is silent, or it may have the opening theme of the game over it.
*On the 2014 iOS version of ''Pajama Sam: No Need To Hide When It's Dark Outside'', the music is high pitched.
* On ''Grand Prix 4'', race car sounds are heard, although if one listens closely the original sounds are still heard.
*''Ghost Vibration'' has the music running faster and is also higher pitched.
* On the 2014 iOS version of ''Pajama Sam: No Need To Hide When It's Dark Outside'', the music is high pitched.
*On ''Blue's Clues: Blue's Reading Time Activities'', the still version has the tail end of the Humongous Entertainment drum roll playing over it.
* On the Xbox version of ''RollerCoaster Tycoon'', the same coaster hill sound from the Hasbro Interactive variant is used.
* On ''RollerCoaster Tycoon 2'', a different coaster hill sound is used.
* ''Ghost Vibration'' has the music running faster and is also higher pitched.
* On ''Blue's Clues: Blue's Reading Time Activities'', the still version has the tail end of the Humongous Entertainment drum roll playing over it.


'''Availability:''' Very common. Used on lots of games from this period, produced by Infogrames and/or its divisions.
'''Availability:''' Very common. Used on lots of games from this period, produced by Infogrames and/or its divisions.
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