Sega: Difference between revisions

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91 bytes removed ,  21 February 2024
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'''Technique:''' Depends on the variant.
'''Technique:''' Depends on the variant.


'''Audio:''' On many games, a choir singing "SEEEEEEEEGAAAAAAAA!". This particular soundbite made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983.
'''Audio:''' On many games, a choir singing "Se-ga!". This particular soundbite made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983.


'''Audio Variants:'''
'''Audio Variants:'''
*''Sonic Mega Collection'', ''Sonic Gems Collection'', the 2011 remake of ''Sonic CD'' and ''Hell Yeah! Wrath of the Dead Rabbit'' use the "SEEEEEGA!" jingle. It's also enhanced in quality.
*''Sonic Mega Collection'', ''Sonic Gems Collection'', the 2011 remake of ''Sonic CD'' and ''Hell Yeah! Wrath of the Dead Rabbit'' use the Sega jingle. It's also enhanced in quality.
*The ''Hatsune Miku: Project Diva'' series has Miku or her other Vocaloid friends yelling "SEEEEEGA!" or "SEGA!".
*The ''Hatsune Miku: Project Diva'' series has Miku or her other Vocaloid friends yelling "Sega!".
*''K-On! Houkago Live!!'' has lead character Yui (voiced by Aki Toyosaki) yelling "SEEEEEGA!".
*''K-On! Houkago Live!!'' has lead character Yui (voiced by Aki Toyosaki) yelling "Sega!".
*''Sonic Adventure'' for the Sega Dreamcast has one of the characters in the game say "Sega." It changes each time the game starts up.
*''Sonic Adventure'' for the Sega Dreamcast has one of the characters in the game say "Sega." It changes each time the game starts up.
*Three of the games in the ''Puyo Puyo'' series, ''Puyo Puyo!! 20th Anniversary'', ''Puyo Puyo Tetris'' and ''Puyo Puyo Chronicle'', has one of the characters in those games say "Sega", which changes each time the game starts up.
*Three of the games in the ''Puyo Puyo'' series, ''Puyo Puyo!! 20th Anniversary'', ''Puyo Puyo Tetris'' and ''Puyo Puyo Chronicle'', has one of the characters in those games say "Sega", which changes each time the game starts up.
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'''Visuals:''' On a black background is a modified version of the Sega logo (thinner than the current one in white with Sega, a {{color|blue}} outline and with still shines on the "S" and "A"). COMPUTER SOFTWARE is beneath in the same color with "© 1989" in {{color|red}} and {{color|gold|yellow}} below. "PROGRAM LOADING..." is on the bottom of the logo in the same color as the first two texts.
'''Visuals:''' On a black background is a modified version of the Sega logo (thinner than the current one in white with Sega, a {{color|blue}} outline and with still shines on the "S" and "A"). COMPUTER SOFTWARE is beneath in the same color with "© 1989" in {{color|red}} and {{color|gold|yellow}} below. "PROGRAM LOADING..." is on the bottom of the logo in the same color as the first two texts.


'''Technique:''' None. {{SectionMisuse|Technique}}
'''Technique:''' A sprite graphic.


'''Audio:''' None or the music of the game.
'''Audio:''' None or the music of the game.
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'''Visuals:''' On a black background, there is a 3D version of the [[Sega Video]] logo.
'''Visuals:''' On a black background, there is a 3D version of the [[Sega Video]] logo.


'''Technique:''' None. {{SectionMisuse|Technique}}
'''Technique:''' A CGI render.


'''Audio:''' The "SEGA" chant.
'''Audio:''' The "SEGA" chant.
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'''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead.
'''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead.


'''Technique:''' Seems to be a mix of live-action and CGI effects. None for the static version (not counting fading effects).
'''Technique:''' Seems to be a mix of live-action and CGI effects. A digital graphic for the static version.


'''Audio:''' A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect. For the games, just the synth is heard, but with a somewhat different echo, similar to the start of each trailer.
'''Audio:''' A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect. For the games, just the synth is heard, but with a somewhat different echo, similar to the start of each trailer.


'''Availability:''' It appears in future Sega games going forward at the end of each trailer and commercial, retiring the previous logo. It was first seen on the ''Sonic Forces'' story trailer.
'''Availability:''' It appears in future Sega games going forward at the end of each trailer and commercial, replacing the previous logo. It was first seen on the ''Sonic Forces'' story trailer.


[[Category:Sega Sammy Holdings]]
[[Category:Sega Sammy Holdings]]
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