Nintendo GameCube: Difference between revisions
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Text replacement - "'''Music/Sounds''':" to "'''Music/Sounds:'''"
imported>SuperMax124 m (Text replacement - "'''FX/SFX''':" to "'''FX/SFX:'''") |
imported>SuperMax124 m (Text replacement - "'''Music/Sounds''':" to "'''Music/Sounds:'''") |
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'''FX/SFX:''' Good CGI animation, especially from being rendered in the console. | '''FX/SFX:''' Good CGI animation, especially from being rendered in the console. | ||
'''Music/Sounds''' | '''Music/Sounds:''' It starts with a laser-esque sound when the purple cube drops down, followed by a series of xylophone notes and plucked string notes as the cube trail is formed, and a short drumroll/string chord when the cube lands in the center. | ||
'''Music/Sounds Variants''': | '''Music/Sounds Variants''': |