Nintendo GameCube: Difference between revisions
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'''Variants:''' | '''Variants:''' | ||
* If you turn on the console without a disc inserted, after the regular animation, the "G" will spin rapidly as the text moves down and fades away. This segues into the animation of the GameCube system menu. | |||
* If you turn on the GameCube with the cover open, you will see the completed logo fade in. Like before, the logo segues into the system menu animation. | |||
* You can turn the cube around by holding the A button and moving the Control Stick. Also, if you keep turning it, the hexagon shape will appear again and become brighter as the regular animation on it disappears, and the cube segues into the animation of the GameCube system menu. | |||
* On Wii platforms for when a GameCube disc is in the console, the logo is a banner, except for some lines in the background. | |||
* On the bonus disc of ''Mario Kart: Double Dash!!'', the cube rotates to its position before the letters fade in one by one. The FOV is slightly higher than normal, making the G look indigo. Several American commercials also used this. | * On the bonus disc of ''Mario Kart: Double Dash!!'', the cube rotates to its position before the letters fade in one by one. The FOV is slightly higher than normal, making the G look indigo. Several American commercials also used this. | ||
*A variant exists on adverts with this logo. It begins with the purple cube rotating with the word "NINTENDO", in small gray letters fades in. The cube fades to the 'G' as the word "GAMECUBE", in white fades in below. | *A variant exists on adverts with this logo. It begins with the purple cube rotating with the word "NINTENDO", in small gray letters fades in. The cube fades to the 'G' as the word "GAMECUBE", in white fades in below. | ||
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'''Music/Sounds Variants:''' | '''Music/Sounds Variants:''' | ||
* If the console's cover is open, several synthesized "humming" sounds are heard as the menu forms. | * If the console's cover is open or there is no disc inserted, several synthesized "humming" sounds are heard as the menu forms. | ||
* Depending on how much you spin the cube around with A, some of the "humming" sounds that segue into the menu screen can be heard, which dim the regular logo's audio. | * Depending on how much you spin the cube around with A, some of the "humming" sounds that segue into the menu screen can be heard, which dim the regular logo's audio. | ||
* If you turn on the system with the "Z" button on the controller held down, different tunes play, which vary depending on how many people are holding the button down (if multiple controllers are plugged in). Here are the variants: | * If you turn on the system with the "Z" button on the controller held down, different tunes play, which vary depending on how many people are holding the button down (if multiple controllers are plugged in). Here are the variants: | ||
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*The adverts variant has the sound of the crowd applauding. | *The adverts variant has the sound of the crowd applauding. | ||
'''Availability:''' Seen when you turn on a Nintendo GameCube console. | '''Availability:''' Seen when you turn on a Nintendo GameCube console. The Wii variant is only seen on the original model (RVL-001), as GameCube support was removed from the Wii Family Edition (RVL-101), the Wii Mini, and the Wii U. | ||
'''Legacy:''' This is a really well-remembered startup for those who have grown up playing the system. It's also one of the more "memed" logos on the wiki. | '''Legacy:''' This is a really well-remembered startup for those who have grown up playing the system. It's also one of the more "memed" logos on the wiki. |