Midway Games: Difference between revisions

Jump to navigation Jump to search
133 bytes removed ,  7 October 2023
m
Text replacement - "Music/Sounds" to "Audio"
imported>Rapidgamers
m (Text replacement - "Music/Sounds" to "Audio")
Line 54: Line 54:
'''Technique:''' The shooting stars and the Midway logo spinning in. None for the still version.
'''Technique:''' The shooting stars and the Midway logo spinning in. None for the still version.


'''Music/Sounds:''' A low humming tune. None for the still version.
'''Audio:''' A low humming tune. None for the still version.


'''Availability:'''  Seen on ''Arcade's Greatest Hits: The Atari Collection 1'' and ''Maximum Force'' for the PlayStation and Saturn. It also appears on other games such as ''Wayne Gretzky's 3D Hockey '98'' and ''Nagano Olympic Hockey '98'', although the PlayStation version of the former has the next logo preceding it.
'''Availability:'''  Seen on ''Arcade's Greatest Hits: The Atari Collection 1'' and ''Maximum Force'' for the PlayStation and Saturn. It also appears on other games such as ''Wayne Gretzky's 3D Hockey '98'' and ''Nagano Olympic Hockey '98'', although the PlayStation version of the former has the next logo preceding it.
Line 76: Line 76:
'''Technique:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on a handful of Nintendo 64, Game Boy Color, Game Boy Advance and Nintendo DS games, starting with the Nintendo 64 game of ''War Gods''. It also appears on the PlayStation game of ''Muppet RaceMania''.
'''Availability:''' Seen on a handful of Nintendo 64, Game Boy Color, Game Boy Advance and Nintendo DS games, starting with the Nintendo 64 game of ''War Gods''. It also appears on the PlayStation game of ''Muppet RaceMania''.
Line 98: Line 98:
'''Technique:''' The comet.
'''Technique:''' The comet.


'''Music/Sounds:''' The comet flying around. When the logo is formed, electrical crackling is heard, then it ends with a low synth note.
'''Audio:''' The comet flying around. When the logo is formed, electrical crackling is heard, then it ends with a low synth note.


'''Music/Sounds Variant:''' On some games, such as ''Arcade's Greatest Hits: The Atari Collection 2'', the music is in high tone.
'''Audio Variant:''' On some games, such as ''Arcade's Greatest Hits: The Atari Collection 2'', the music is in high tone.


'''Availability:'''  Seen on Midway games for the PlayStation, such as ''Mortal Kombat Mythologies: Sub-Zero'', ''Gex 3D: Enter the Gecko'', ''Pandemonium 2'', ''Bio FREAKS'', ''NFL Blitz'', the PlayStation port of ''San Francisco Rush: Extreme Racing'', ''Rampage 2: Universal Tour'' and ''Mortal Kombat 4''. Also seen on several arcade game attract modes from the time, including ''NFL Blitz 99''.
'''Availability:'''  Seen on Midway games for the PlayStation, such as ''Mortal Kombat Mythologies: Sub-Zero'', ''Gex 3D: Enter the Gecko'', ''Pandemonium 2'', ''Bio FREAKS'', ''NFL Blitz'', the PlayStation port of ''San Francisco Rush: Extreme Racing'', ''Rampage 2: Universal Tour'' and ''Mortal Kombat 4''. Also seen on several arcade game attract modes from the time, including ''NFL Blitz 99''.
Line 114: Line 114:
'''Technique:''' The flying of the pieces, the zooming of the logo, and the wiping in of the text.
'''Technique:''' The flying of the pieces, the zooming of the logo, and the wiping in of the text.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Only known to appear in ''Rush 2'' and ''California Speed'' for N64.
'''Availability:''' Only known to appear in ''Rush 2'' and ''California Speed'' for N64.
Line 124: Line 124:
'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' A four-note synth, which was actually one of the game's sound effects.
'''Audio:''' A four-note synth, which was actually one of the game's sound effects.


'''Availability:''' Only seen on the Game Boy Color game of ''Klax''.
'''Availability:''' Only seen on the Game Boy Color game of ''Klax''.
Line 139: Line 139:
'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Only seen on the Game Boy Color games of ''Paperboy'' and ''NFL Blitz 2000''.
'''Availability:''' Only seen on the Game Boy Color games of ''Paperboy'' and ''NFL Blitz 2000''.
Line 155: Line 155:
'''Technique:''' The flipping circle "M" logo, the explosion, and the company name appearing.
'''Technique:''' The flipping circle "M" logo, the explosion, and the company name appearing.


'''Music/Sounds:''' When the logo flips, a flipping noise is heard, followed by an explosion with two low notes that sustain themselves.
'''Audio:''' When the logo flips, a flipping noise is heard, followed by an explosion with two low notes that sustain themselves.


'''Availability:'''  Seen on ''Mortal Kombat: Special Forces'', ''Gauntlet Dark Legacy'', ''NFL Blitz 2000'', ''NBA Showtime: NBA on NBC'' (PlayStation and Dreamcast versions only of the latter two), and the North American edition of ''Destruction Derby Raw''.
'''Availability:'''  Seen on ''Mortal Kombat: Special Forces'', ''Gauntlet Dark Legacy'', ''NFL Blitz 2000'', ''NBA Showtime: NBA on NBC'' (PlayStation and Dreamcast versions only of the latter two), and the North American edition of ''Destruction Derby Raw''.
Line 169: Line 169:
'''Technique:''' The lines moving.
'''Technique:''' The lines moving.


'''Music/Sounds:''' Buzzing and whooshing sounds.
'''Audio:''' Buzzing and whooshing sounds.


'''Availability:''' Seen on ''Kurt Warner’s Arena Football Unleashed'', ''NBA Hoopz'', ''Muppet Monster Adventure'', ''Ready 2 Rumble Boxing: Round 2'', the Dreamcast ports of ''Army Men: Sarge's Heroes'' and ''San Francisco Rush 2049'', and the US version of ''Formula One 2000'' for PlayStation, among others.
'''Availability:''' Seen on ''Kurt Warner’s Arena Football Unleashed'', ''NBA Hoopz'', ''Muppet Monster Adventure'', ''Ready 2 Rumble Boxing: Round 2'', the Dreamcast ports of ''Army Men: Sarge's Heroes'' and ''San Francisco Rush 2049'', and the US version of ''Formula One 2000'' for PlayStation, among others.
Line 181: Line 181:
'''Technique:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on the Nintendo 64 games of ''NFL Blitz 2001'' and ''NFL Blitz Special Edition'' and the GBA game of ''Justice League: Injustice for All''.
'''Availability:''' Seen on the Nintendo 64 games of ''NFL Blitz 2001'' and ''NFL Blitz Special Edition'' and the GBA game of ''Justice League: Injustice for All''.
Line 191: Line 191:
'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen only on the Game Boy Color game of ''NFL Blitz 2001''.
'''Availability:''' Seen only on the Game Boy Color game of ''NFL Blitz 2001''.
Line 206: Line 206:
'''Technique:''' CGI.
'''Technique:''' CGI.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on the Game Boy Advance games of ''NFL Blitz 20-02'' and ''Defender''.
'''Availability:''' Seen on the Game Boy Advance games of ''NFL Blitz 20-02'' and ''Defender''.
Line 220: Line 220:
'''Technique:''' The lines.
'''Technique:''' The lines.


'''Music/Sounds:''' An uprising electronic tune with electronic beats that drum faster as the lines move back, then an abrupt stop with a low tone as the logo appears.
'''Audio:''' An uprising electronic tune with electronic beats that drum faster as the lines move back, then an abrupt stop with a low tone as the logo appears.


'''Availability:'''  It was only seen on three games, ''NHL Hitz 2002'', ''NFL Blitz 2002'', and ''SpyHunter''. Strangely, this was seen on ''RedCard 2003'', despite being released under the [[Midway Sports]] label.
'''Availability:'''  It was only seen on three games, ''NHL Hitz 2002'', ''NFL Blitz 2002'', and ''SpyHunter''. Strangely, this was seen on ''RedCard 2003'', despite being released under the [[Midway Sports]] label.
Line 232: Line 232:
'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Only seen on the Game Boy Advance games of ''Spy Hunter'', ''Mortal Kombat: Deadly Alliance'' and ''Mortal Kombat: Tournament Edition''.
'''Availability:''' Only seen on the Game Boy Advance games of ''Spy Hunter'', ''Mortal Kombat: Deadly Alliance'' and ''Mortal Kombat: Tournament Edition''.
Line 258: Line 258:
'''Technique:''' The line moving and creating the logo.
'''Technique:''' The line moving and creating the logo.


'''Music/Sounds:''' Three stylized heartbeat sounds followed by three speedy whooshes and a deep, quick slamming sound while the logo fades out.
'''Audio:''' Three stylized heartbeat sounds followed by three speedy whooshes and a deep, quick slamming sound while the logo fades out.


'''Availability:''' Some of the games that have this logo include ''Mortal Kombat: Deadly Alliance'', ''Ed, Edd, ‘n Eddy: The Mis-Ed-ventures'', and all three volumes of ''Midway Arcade Treasures'' (including the ''Extended Play'' and ''Deluxe Edition'' releases). The enhanced version only appeared on ''Mortal Kombat: Deception'', ''Mortal Kombat: Shaolin Monks'' and ''Mortal Kombat: Armageddon''.
'''Availability:''' Some of the games that have this logo include ''Mortal Kombat: Deadly Alliance'', ''Ed, Edd, ‘n Eddy: The Mis-Ed-ventures'', and all three volumes of ''Midway Arcade Treasures'' (including the ''Extended Play'' and ''Deluxe Edition'' releases). The enhanced version only appeared on ''Mortal Kombat: Deception'', ''Mortal Kombat: Shaolin Monks'' and ''Mortal Kombat: Armageddon''.
Line 268: Line 268:
'''Technique:''' See the 1996-1999 [[Atari Games (1996-1999)|Atari Games]] logo.
'''Technique:''' See the 1996-1999 [[Atari Games (1996-1999)|Atari Games]] logo.


'''Music/Sounds:''' See the 1996-1999 [[Atari Games (1996-1999)|Atari Games]] logo.
'''Audio:''' See the 1996-1999 [[Atari Games (1996-1999)|Atari Games]] logo.


'''Availability:''' Seen on ''San Francisco Rush 2049: Special Edition'' for the arcades.
'''Availability:''' Seen on ''San Francisco Rush 2049: Special Edition'' for the arcades.
Line 280: Line 280:
'''Technique:''' The red light moving through the Midway replicas, and the logo shining.
'''Technique:''' The red light moving through the Midway replicas, and the logo shining.


'''Music/Sounds:''' A beating electronic tune followed with a "wzzh" sound.
'''Audio:''' A beating electronic tune followed with a "wzzh" sound.


'''Availability:'''  Appeared on ''Rise & Fall'', ''NBA Ballers Rebound'' (for PSP), European releases of ''Myst'' (PSP and DS), ''MLB SlugFest 2006'', ''Blitz: The League'' (and its PSP port ''Blitz Overtime''), and ''SpyHunter: Nowhere to Run''.
'''Availability:'''  Appeared on ''Rise & Fall'', ''NBA Ballers Rebound'' (for PSP), European releases of ''Myst'' (PSP and DS), ''MLB SlugFest 2006'', ''Blitz: The League'' (and its PSP port ''Blitz Overtime''), and ''SpyHunter: Nowhere to Run''.
Line 294: Line 294:
'''Technique:''' The monkey landing and blowing the logo to ashes.
'''Technique:''' The monkey landing and blowing the logo to ashes.


'''Music/Sounds:''' The falling sound accompanying the falling ape, then the raging growls and the destruction noise.
'''Audio:''' The falling sound accompanying the falling ape, then the raging growls and the destruction noise.


'''Availability:''' Only seen on ''Rampage: Total Destruction''.
'''Availability:''' Only seen on ''Rampage: Total Destruction''.
Line 307: Line 307:
'''Technique:''' The gyroscope forming and whirling.
'''Technique:''' The gyroscope forming and whirling.


'''Music/Sounds:''' Various bumps and whooshes.
'''Audio:''' Various bumps and whooshes.


'''Availability:''' Appears on games made in 2007, including ''Mortal Kombat vs DC Universe'', ''Stranglehold'', ''Game Party'' and its sequel, both of which are for Wii (with no HD logo), ''Foster's Home for Imaginary Friends'', ''Mechanic Master'' (the latter two both for NDS), and trailers for ''Wheelman''.
'''Availability:''' Appears on games made in 2007, including ''Mortal Kombat vs DC Universe'', ''Stranglehold'', ''Game Party'' and its sequel, both of which are for Wii (with no HD logo), ''Foster's Home for Imaginary Friends'', ''Mechanic Master'' (the latter two both for NDS), and trailers for ''Wheelman''.

Navigation menu