Williams Entertainment: Difference between revisions
		
		
		
		
		
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m
				
Correcting Music/Sounds.
| imported>SuperMax124 m (Text replacement - "CGI animation" to "CGI") | imported>BlaringCoder395  m (Correcting Music/Sounds.) | ||
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| ===1st Logo (August 1994-April 1995)=== | ===1st Logo (August 1994-April 1995)=== | ||
| <gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
| Williams Entertainment (1995).png | Williams Entertainment (1995).png | ||
| Williams Entertainment (1994).png | Williams Entertainment (1994).png | ||
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| ===2nd Logo (September 1, 1995-November 28, 1996)=== | ===2nd Logo (September 1, 1995-November 28, 1996)=== | ||
| <gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
| Williams Entertainment (1995, C).png | Williams Entertainment (1995, C).png | ||
| Williams Entertainment (1995, E).png | Williams Entertainment (1995, E).png | ||
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| ===3rd Logo (October 7, 1995-December 3, 1996)=== | ===3rd Logo (October 7, 1995-December 3, 1996)=== | ||
| <gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
| Williams Entertainment (1995, F).png | Williams Entertainment (1995, F).png | ||
| Williams Entertainment (1995, G).png | Williams Entertainment (1995, G).png | ||
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| '''Technique:''' The laser beams and the splash of the logo. | '''Technique:''' The laser beams and the splash of the logo. | ||
| '''Music/Sounds:''' A deep synth note taken from the Hollywood Edge Sound Effects Library "Sci Fi Musical Scene Change or Stinger Take 1," then a  | '''Music/Sounds:''' A deep synth note taken from the Hollywood Edge Sound Effects Library "Sci Fi Musical Scene Change or Stinger Take 1," then a explosion as the logo appears, and the note continues. | ||
| '''Availability:''' Seen on ''Doom'', ''Final Doom'', and ''Mortal Kombat 3'' for PlayStation. Also seen on the console ports of ''Area 51'', as well as the PC ports of ''T-Mek'' and ''Return Fire''. | '''Availability:''' Seen on ''Doom'', ''Final Doom'', and ''Mortal Kombat 3'' for PlayStation. Also seen on the console ports of ''Area 51'', as well as the PC ports of ''T-Mek'' and ''Return Fire''. | ||
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| ===4th Logo (April 10-August 1, 1996)=== | ===4th Logo (April 10-August 1, 1996)=== | ||
| <gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
| Williams Entertainment (1996; Shield).png | Williams Entertainment (1996; Shield).png | ||
| Williams Entertainment (1996, B).png | Williams Entertainment (1996, B).png | ||
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| ===5th Logo (with the Midway logo) (October 10, 1996-January 17, 1997)=== | ===5th Logo (with the Midway logo) (October 10, 1996-January 17, 1997)=== | ||
| <gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
| Williams & Midway (1996).png | Williams & Midway (1996).png | ||
| Williams & Midway (1996, C).png | Williams & Midway (1996, C).png | ||
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| '''Technique:''' The two dots appearing, the words of "Williams" being drawn, the fireworks effect, the Midway logo flying in, and the logos sparkling. | '''Technique:''' The two dots appearing, the words of "Williams" being drawn, the fireworks effect, the Midway logo flying in, and the logos sparkling. | ||
| '''Music/Sounds:''' The sounds of firework effects, followed by a  | '''Music/Sounds:''' The sounds of firework effects, followed by a synthesizer build up (which is the "Glider" factory preset on the Korg Wavestation). Then we hear whoosh sounds as the letters of the Midway logo fly in, and a explosion is heard when the logos flash. | ||
| '''Music/Sounds Variant:''' None or the opening theme of the game on the still version. | '''Music/Sounds Variant:''' None or the opening theme of the game on the still version. | ||