Cartoon Network Games: Difference between revisions

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Text replacement - "Music/Sounds" to "Audio"
imported>Camenati
m (Text replacement - "'''Availability:''' Common." to "'''Availability:''' ")
imported>Camenati
m (Text replacement - "Music/Sounds" to "Audio")
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'''Technique:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen on early Cartoon Network games for Game Boy Color and also seen on ''Dexter's Laboratory: Deesaster Strikes!'' for Game Boy Advance.
'''Availability:''' Seen on early Cartoon Network games for Game Boy Color and also seen on ''Dexter's Laboratory: Deesaster Strikes!'' for Game Boy Advance.
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'''Technique:''' Flat 3D animation.
'''Technique:''' Flat 3D animation.


'''Music/Sounds:''' UFO beam sounds. None for the still variants.
'''Audio:''' UFO beam sounds. None for the still variants.


'''Availability:'''  
'''Availability:'''  
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'''Technique:''' Flash animation.
'''Technique:''' Flash animation.


'''Music/Sounds:''' A cuckoo sound and the crash.
'''Audio:''' A cuckoo sound and the crash.


'''Music/Sounds Trivia:''' The sounds were recycled from a Cartoon Network bumper from 2004-2005, in which the cuckoo sound was the sound of the same bumper in fast forward and the crash was also the sound of the same bumper's beginning.
'''Audio Trivia:''' The sounds were recycled from a Cartoon Network bumper from 2004-2005, in which the cuckoo sound was the sound of the same bumper in fast forward and the crash was also the sound of the same bumper's beginning.


'''Availability:''' Appears only on ''Teen Titans'' for PS2, Gamecube, and Xbox.
'''Availability:''' Appears only on ''Teen Titans'' for PS2, Gamecube, and Xbox.
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'''Technique:''' 2D animation.
'''Technique:''' 2D animation.


'''Music/Sounds:''' A few button pressing sound effects ending with some UFO-like buzzes. None for the still variant.
'''Audio:''' A few button pressing sound effects ending with some UFO-like buzzes. None for the still variant.


'''Availability:''' Appears on ''Cartoon Network Racing'', ''Ben 10: Protector of Earth'', ''Ben 10: Alien Force'' and ''The Grim Adventures of Billy & Mandy''. The still variant can be seen on CN games for DS like ''Ed, Edd n Eddy: Scam of the Century'' and ''Foster's Home for Imaginary Friends''.
'''Availability:''' Appears on ''Cartoon Network Racing'', ''Ben 10: Protector of Earth'', ''Ben 10: Alien Force'' and ''The Grim Adventures of Billy & Mandy''. The still variant can be seen on CN games for DS like ''Ed, Edd n Eddy: Scam of the Century'' and ''Foster's Home for Imaginary Friends''.
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'''Technique:''' CGI.
'''Technique:''' CGI.


'''Music/Sounds:''' Entirely background sounds, humming and electric noise.
'''Audio:''' Entirely background sounds, humming and electric noise.


'''Availability:''' Seen on ''The Secret Saturdays: Beasts of The 5th Sun''. Also appears on ''Ben 10: Alien Force: Vilgax Attacks'' and ''Ben 10 Ultimate Alien: Cosmic Destruction''.
'''Availability:''' Seen on ''The Secret Saturdays: Beasts of The 5th Sun''. Also appears on ''Ben 10: Alien Force: Vilgax Attacks'' and ''Ben 10 Ultimate Alien: Cosmic Destruction''.
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'''Technique:''' Digitized effects.
'''Technique:''' Digitized effects.


'''Music/Sounds:''' A synth-like rendition of the 4-note Cartoon Network jingle (composed by Michael Kohler), followed by a turn-off sound.
'''Audio:''' A synth-like rendition of the 4-note Cartoon Network jingle (composed by Michael Kohler), followed by a turn-off sound.


'''Availability:''' Seen on Cartoon Network games from the early 2010s, such as ''Ben 10: Galactic Racing'', ''Punch Time Explosion'' and ''Generator Rex: Agent of Providence''.
'''Availability:''' Seen on Cartoon Network games from the early 2010s, such as ''Ben 10: Galactic Racing'', ''Punch Time Explosion'' and ''Generator Rex: Agent of Providence''.
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'''Technique:''' Fast paced animation.
'''Technique:''' Fast paced animation.


'''Music/Sounds:''' We hear some scratchy synth warbling as the "Checkerboard" logo folds up, then a screechy synth note, which segues into the current Cartoon Network jingle played on a chime-like synth.
'''Audio:''' We hear some scratchy synth warbling as the "Checkerboard" logo folds up, then a screechy synth note, which segues into the current Cartoon Network jingle played on a chime-like synth.


'''Music/Sounds Variants:'''
'''Audio Variants:'''
*On earlier online games with this logo, various video game sounds are heard, followed by an electronic version of the Cartoon Network jingle.
*On earlier online games with this logo, various video game sounds are heard, followed by an electronic version of the Cartoon Network jingle.
*Sometimes, it's silent and or the opening theme of the game.
*Sometimes, it's silent and or the opening theme of the game.
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