Atari SA: Difference between revisions

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Text replacement - "FX/SFX:" to "Technique:"
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m (Text replacement - "FX/SFX:" to "Technique:")
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'''Logo:''' Against a white background, we see a black armadillo with rainbow stripes. Below it is the word "INFOGRAMES". The logo usually fades in, stays a while, and fades out. The quality of the logo may vary on different platforms.
'''Logo:''' Against a white background, we see a black armadillo with rainbow stripes. Below it is the word "INFOGRAMES". The logo usually fades in, stays a while, and fades out. The quality of the logo may vary on different platforms.


'''FX/SFX:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None or the opening theme of the game.
'''Music/Sounds:''' None or the opening theme of the game.
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'''Variant:''' On some North American released games, "I*MOTION" replaces "INFOGRAMES".
'''Variant:''' On some North American released games, "I*MOTION" replaces "INFOGRAMES".


'''FX/SFX:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None or the opening theme of the game.
'''Music/Sounds:''' None or the opening theme of the game.
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*On ''Tabaluga'' for GBC, the logo is still and "DEUTSCHLAND" is added below.
*On ''Tabaluga'' for GBC, the logo is still and "DEUTSCHLAND" is added below.


'''FX/SFX:''' The drawing.
'''Technique:''' The drawing.


'''Music/Sounds:''' A synthesized note with a faint arpeggio and whoosh in the background, then a 6-note trumpet melody, with the last note combined with an orchestral hit. There's also a synthesized buzz when the feet, rainbow "stripes" and the eye of the armadillo fade in.  
'''Music/Sounds:''' A synthesized note with a faint arpeggio and whoosh in the background, then a 6-note trumpet melody, with the last note combined with an orchestral hit. There's also a synthesized buzz when the feet, rainbow "stripes" and the eye of the armadillo fade in.  
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**On ''Titeuf: Ze Gag Machine'', the banner doesn't appear at all, instead being replaced with copyright information.
**On ''Titeuf: Ze Gag Machine'', the banner doesn't appear at all, instead being replaced with copyright information.


'''FX/SFX:''' The zooming, the flashing colors, the springy line, the 3D effects, the fading.
'''Technique:''' The zooming, the flashing colors, the springy line, the 3D effects, the fading.


'''Music/Sounds:''' Several weird whooshing and stretching sounds and a synthesized hit (most of them are from [[Hanna-Barbera Cartoons|Hanna-Barbera]]'s sound effects library), ending in a heavy synth chord reminiscent of several [[Cyan Worlds]] logos.
'''Music/Sounds:''' Several weird whooshing and stretching sounds and a synthesized hit (most of them are from [[Hanna-Barbera Cartoons|Hanna-Barbera]]'s sound effects library), ending in a heavy synth chord reminiscent of several [[Cyan Worlds]] logos.
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*On ''Superman: The Man of Steel'' for Xbox, a still version with a {{color|red}} background and copyright information appears below the logo. It follows after the third logo plays below.
*On ''Superman: The Man of Steel'' for Xbox, a still version with a {{color|red}} background and copyright information appears below the logo. It follows after the third logo plays below.


'''FX/SFX:''' Simple, but effective animation.
'''Technique:''' Simple, but effective animation.


'''Music/Sounds:''' A disco synth followed with sudden crystallized noises.
'''Music/Sounds:''' A disco synth followed with sudden crystallized noises.
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*On ''Battle Engine Aquila'', the sideways logo appears in the game's title screen and intro (the 1st logo appears at the beginning).
*On ''Battle Engine Aquila'', the sideways logo appears in the game's title screen and intro (the 1st logo appears at the beginning).


'''FX/SFX:''' Mostly none.
'''Technique:''' Mostly none.


'''Music/Sounds:''' None or the game's opening theme.
'''Music/Sounds:''' None or the game's opening theme.
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*On ''Beyblade V-Force: Super Tournament Battle'', the logo is shorter.
*On ''Beyblade V-Force: Super Tournament Battle'', the logo is shorter.


'''FX/SFX:''' 3D animation.
'''Technique:''' 3D animation.


'''Music/Sounds:''' Several noises followed with a computerized voice saying "ATARI". On the GBA version of ''Stuntman'', a tune from the game plays.
'''Music/Sounds:''' Several noises followed with a computerized voice saying "ATARI". On the GBA version of ''Stuntman'', a tune from the game plays.
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*On PlayStation 3, some Xbox 360, some Wii, and some later PC titles, an HD variant is used. This version misses the filling of the tripod - instead, it just appears and zooms out. Then the logo folds into the HD "High Definition Gaming" marker after completion.
*On PlayStation 3, some Xbox 360, some Wii, and some later PC titles, an HD variant is used. This version misses the filling of the tripod - instead, it just appears and zooms out. Then the logo folds into the HD "High Definition Gaming" marker after completion.


'''FX/SFX:''' 2D animation.
'''Technique:''' 2D animation.


'''Music/Sounds:''' A loud synth descending sound, then a whoosh and a beep at the very end.
'''Music/Sounds:''' A loud synth descending sound, then a whoosh and a beep at the very end.
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'''Variant:''' The games usually have this logo still on a black background, with or without the {{color|red}} box.
'''Variant:''' The games usually have this logo still on a black background, with or without the {{color|red}} box.


'''FX/SFX:''' The animation in CGI.
'''Technique:''' The animation in CGI.


'''Music/Sounds:''' Some kind of up-speeding console sounds.
'''Music/Sounds:''' Some kind of up-speeding console sounds.
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'''Logo:''' On a white background, {{color|red}} squares form the Atari tripod logo. After the tripod is completed, it slams down, sending many little {{color|red}} squares everywhere. "{{color|red|ATARI}}" is on the bottom of the tripod, but unlike the last logo, the text is longer and there is no URL.
'''Logo:''' On a white background, {{color|red}} squares form the Atari tripod logo. After the tripod is completed, it slams down, sending many little {{color|red}} squares everywhere. "{{color|red|ATARI}}" is on the bottom of the tripod, but unlike the last logo, the text is longer and there is no URL.


'''FX/SFX:''' CGI animation.
'''Technique:''' CGI animation.


'''Music/Sounds:''' TBA.
'''Music/Sounds:''' TBA.
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*On ''Kombinera'', the 2003 logo appears.
*On ''Kombinera'', the 2003 logo appears.


'''FX/SFX:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None or the title theme of the game.
'''Music/Sounds:''' None or the title theme of the game.
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'''Logo:''' On a {{color|gray}} background, we see the Atari logo zoom out, with the tripod showcasing various stripes of colors (like a TV screen). Afterwards, they fade out to make way for the brand's 50th Anniversary logo, which consists of various striped shapes of many colors forming the {{color|gold|golden}} "50".
'''Logo:''' On a {{color|gray}} background, we see the Atari logo zoom out, with the tripod showcasing various stripes of colors (like a TV screen). Afterwards, they fade out to make way for the brand's 50th Anniversary logo, which consists of various striped shapes of many colors forming the {{color|gold|golden}} "50".


'''FX/SFX:''' All the animation in the logo.
'''Technique:''' All the animation in the logo.


'''Music/Sounds:''' A retro-themed sounder, with a whoosh for the "50" portion.
'''Music/Sounds:''' A retro-themed sounder, with a whoosh for the "50" portion.
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