Atari SA: Difference between revisions
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Text replacement - "Music/Sounds" to "Audio"
imported>Camenati m (Text replacement - "'''Music/Sounds:'''" to "'''Audio:'''") |
imported>Camenati m (Text replacement - "Music/Sounds" to "Audio") |
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'''Audio:''' A disco synth followed with sudden crystallized noises. | '''Audio:''' A disco synth followed with sudden crystallized noises. | ||
''' | '''Audio Variants:''' | ||
*On ''Neverwinter Nights'', an orchestrated tune is heard. | *On ''Neverwinter Nights'', an orchestrated tune is heard. | ||
*On the GBA version of ''Mission: Impossible - Operation Surma'', the opening theme of the game is heard. | *On the GBA version of ''Mission: Impossible - Operation Surma'', the opening theme of the game is heard. | ||
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'''Audio:''' A loud synth descending sound, then a whoosh and a beep at the very end. | '''Audio:''' A loud synth descending sound, then a whoosh and a beep at the very end. | ||
''' | '''Audio Variants:''' | ||
*The still version is silent. | *The still version is silent. | ||
*On the original version of ''Sid Mayer's Civilization III: Conquests'', the intro music plays over the existing sounds. | *On the original version of ''Sid Mayer's Civilization III: Conquests'', the intro music plays over the existing sounds. | ||