GT Interactive Software: Difference between revisions
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Text replacement - "{{Font color|yellow|yellow}}" to "{{color|gold|yellow}}"
imported>SuperMax124 m (Text replacement - "{{Font color|red|red}}" to "{{color|red}}") |
imported>SuperMax124 m (Text replacement - "{{Font color|yellow|yellow}}" to "{{color|gold|yellow}}") |
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* On ''40 Winks'', the logo has a nice {{Font color|brown|brown}} color and looks like liquid metal. | * On ''40 Winks'', the logo has a nice {{Font color|brown|brown}} color and looks like liquid metal. | ||
* On ''Dead Ball Zone'', the {{Font color|silver|silver}} logo has a smoking ball next to it. Then it is zapped by lightning and starts glowing {{Font color|lightblue|light blue}}. | * On ''Dead Ball Zone'', the {{Font color|silver|silver}} logo has a smoking ball next to it. Then it is zapped by lightning and starts glowing {{Font color|lightblue|light blue}}. | ||
* On ''Discworld Noir'', a {{ | * On ''Discworld Noir'', a {{color|gold|yellow}} light is falling from an open door and a {{color|gold|yellow}} GT stands in the flood of light, casting a shadow. | ||
* The ''Blood'' games feature a GT logo literally made up of blood, which is different for both versions, but both are the same concept. | * The ''Blood'' games feature a GT logo literally made up of blood, which is different for both versions, but both are the same concept. | ||
** The 1st game has a less realistic look to it, with it waving more than throbbing and blood dripping down, before exploding into dust. | ** The 1st game has a less realistic look to it, with it waving more than throbbing and blood dripping down, before exploding into dust. | ||