Dolby Pro Logic II: Difference between revisions
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===Background=== | |||
Dolby Pro Logic is a sound processing system developed by Dolby Labs to decode film and TV soundtracks encoded in Dolby Surround, which allows a stereo soundtrack encoded with it to be transformed into 4.0 surround (left, center, right, and center surround). The second version of this system was introduced in 2000, transforming a standard stereo or Dolby Surround-encoded soundtrack into full 5.1 surround. The system was since expanded to add in a center surround channel and height channels. | |||
===1st Logo (2000-200?)=== | |||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
File:Dolby Pro Logic II 1.png | File:Dolby Pro Logic II 1.png | ||
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'''Logo''': On a black background, the Dolby Pro Logic II logo fades in and out. | '''Logo''': On a black background, the Dolby Pro Logic II logo fades in and out. | ||
'''Variants''': | '''Variants''': | ||
* Sometimes the logo is black on a white background. | |||
* "DOLBY" may fill in the whole space of the rectangle. | |||
* "Presented in" may be at the top of the logo. | |||
* Occasionally, the "PRO LOGIC II" bar and "SURROUND" will be replaced by "PRO LOGIC II" in plain text. | |||
* Copyright info might be shown at the bottom. | |||
'''FX/SFX''': None. | '''FX/SFX''': None. | ||
| Line 18: | Line 23: | ||
'''Music/Sounds''': None. | '''Music/Sounds''': None. | ||
'''Availability''': Uncommon. Used in | '''Availability''': Uncommon. Used in games such as ''Conflict: Desert Storm'', ''Burnout 2'', ''The Legend of Zelda: The Wind Waker'', ''Super Mario Sunshine'', ''Mario Kart: Double Dash'', and ''Battalion Wars'' for GameCube. | ||
'''Editor's Note''': None | '''Editor's Note''': None | ||
==2nd Logo (2002-200?)== | |||
{{youtube|id=NcoFwahzkj4}} | |||
== 2nd | |||
'''Nickname''': "Fire" | '''Nickname''': "Fire" | ||
'''Logo''': | '''Logo''': On a black background, clouds of fire burst onto the screen, revealing the Dolby logo in golden 3D. We can see "SURROUND" below, and "PRO LOGIC II" under it, written on a golden bar. | ||
'''Variants''': | '''Variants''': | ||
* Sometimes on titles like ''Monster Jam: Maximum Destruction'' for GameCube, copyright info is shown at the bottom. | |||
* On some later games like ''Genji: Dawn of the Samurai'' for the PS2, the logo has a sleeker appearance and "DIGITAL" replaces "SURROUND". | |||
* There's a re-done version used on some other later games. A fiery explosion plays in reverse, then forwards again, revealing the Dolby Pro Logic II logo albeit in a plain white form (like the first logo). Occasionally this version simply reads "Dolby Digital". | |||
'''FX/SFX''': The | '''FX/SFX''': The flames. | ||
'''Music/Sounds''': | '''Music/Sounds''': A burst of windy fire. | ||
'''Availability''': | '''Availability''': Uncommon. Appears on some games from the time, like ''Star Wars: The Clone Wars'' (GameCube port only), ''Atelier Iris: Eternal Mana'', and ''I-Ninja''. This trailer is also available on the Dolby demo disc ''Explore Our World: We've Got the Whole World Listening''. The later version can be seen on the PS2 and Wii versions of ''Scarface: The World Is Yours'' (while the PC and Xbox versions have the "Digital" variant). | ||
'''Editor's Note''': None. | '''Editor's Note''': None. | ||
[[Category:Technology logos]] | [[Category:Technology logos]] | ||
[[Category:Sound technology logos]] | [[Category:Sound technology logos]] | ||