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'''Trivia:''' The whole logo was done on SGI workstations. Modeling and animation was done by Elizabeth Keith using Alias/Wavefront PowerAnimator. Compositing and rainbow effects were done using Alias/Wavefront Composer. Particle effects were made using custom software. | '''Trivia:''' The whole logo was done on SGI workstations. Modeling and animation was done by Elizabeth Keith using Alias/Wavefront PowerAnimator. Compositing and rainbow effects were done using Alias/Wavefront Composer. Particle effects were made using custom software. | ||
''' | '''Technique:''' Very great CGI animation for 1993. This was done by [[Sony Pictures Imageworks]]. | ||
'''Music/Sounds:''' A series of whooshes and descending synths are heard all around the speakers playing the logo (whether they be on your computer, in a theater, or elsewhere). Then, an explosion occurs, alongside a deep synth note. It then turns into a bell note, then an ascending trumpet and an orchestral hit. | '''Music/Sounds:''' A series of whooshes and descending synths are heard all around the speakers playing the logo (whether they be on your computer, in a theater, or elsewhere). Then, an explosion occurs, alongside a deep synth note. It then turns into a bell note, then an ascending trumpet and an orchestral hit. | ||
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'''Variant:''' All of the sequences in this logo have spun-off into their own trailers. The "Volcano" trailer follows the same ending as the main version, while the "Jungle" and "Undersea" trailers end by fading into the same ending animation, albeit now tinted blue. | '''Variant:''' All of the sequences in this logo have spun-off into their own trailers. The "Volcano" trailer follows the same ending as the main version, while the "Jungle" and "Undersea" trailers end by fading into the same ending animation, albeit now tinted blue. | ||
''' | '''Technique:''' It's all live-action except for the subtle scene transitions, and the inner part of the volcano and ending. All of the scenes are well-shot with perfect CGI animation. | ||
'''Music/Sounds:''' A dark fanfare that starts off whimsically, before gaining jungle drums and becoming louder during the volcano sequence. The fanfare grows more and more dramatic as the SDDS logo shoots out, before turning silent and drawing back in some drums. Three string notes are heard before an orchestral hit occurs. | '''Music/Sounds:''' A dark fanfare that starts off whimsically, before gaining jungle drums and becoming louder during the volcano sequence. The fanfare grows more and more dramatic as the SDDS logo shoots out, before turning silent and drawing back in some drums. Three string notes are heard before an orchestral hit occurs. |