Sony Music Entertainment: Difference between revisions
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'''Variant:''' An in-credit version appears on reruns of ''Victorious'' and ''Big Time Rush''. | '''Variant:''' An in-credit version appears on reruns of ''Victorious'' and ''Big Time Rush''. | ||
'''Technique:''' | '''Technique:''' 2D computer animation. | ||
'''Music/Sounds:''' | '''Music/Sounds:''' | ||
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File:Sony Music India (2022).png | File:Sony Music India (2022).png | ||
</gallery> | </gallery> | ||
'''Logo:''' We first see a {{color|red}} sphere reflected over a white background, which multiplies into several other spheres that move back in three jumpcuts. We then see a line made out of these spheres, which moves as a visualizer while several other grouped spheres appear moving out quickly in sync to the beat. The visualizer then morphs into a {{color|red}}/{{color|purple}} ripple. The camera turns as a red ring moves above the ripple. We then cut into three of these red rings forming, and air appears moving through them. We then cut into a | '''Logo:''' We first see a {{color|red}} sphere reflected over a white background, which multiplies into several other spheres that move back in three jumpcuts. We then see a line made out of these spheres, which moves as a visualizer while several other grouped spheres appear moving out quickly in sync to the beat. The visualizer then morphs into a {{color|red}}/{{color|purple}} ripple. The camera turns as a red ring moves above the ripple. We then cut into three of these red rings forming, and air appears moving through them. We then cut into a group of {{color|red}} and black ribbons waving, and the camera changes perspective as the ribbons move back into a red circle, which changes into the paintbrush swoosh from the previous logo with the "SONY MUSIC" text appearing below. {{color|Red}} and {{color|purple}} waves appear from the sides as the logo zooms in while a few black particles appear, then the logo zooms in close for another instance. | ||
'''Technique:''' 3D computer animation. | '''Technique:''' 3D computer animation. |