Sony Interactive Entertainment: Difference between revisions
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'''Sony Interactive Entertainment''' ('''SIE''' for short, formerly "Sony Network Entertainment" and "Sony Computer Entertainment") was founded and established on November 16, 1993 in Tokyo, Japan as a subsidiary of Sony to create the [[PlayStation]] video game console. The PlayStation was the result of [[Nintendo]] and Sony teaming up to try to create a CD add-on for the [[Super Nintendo Entertainment System]] (SNES for short). However, the deal said that Sony must license the SNES-CD games and not Nintendo. This betrayed Nintendo, and they asked Philips to create the add-on, and the deal was accepted. Philips went on to create four video games for their CD-i, since they had some of the licenses from Nintendo's characters. Once Sony heard about Nintendo and Philips' collaboration which gave Sony "a taste of their own medicine", they went on to independently develop a CD-based game console, the PlayStation. It was a success, leaving Sony to make more PlayStation consoles (including the PlayStation 2, which has gone on to become the best-selling console of all time, at sales of over 150 million units worldwide), even a portable console called the PSP. They continued to make a successful line of consoles and handhelds, such as the PlayStation 3, the PlayStation Vita, the PlayStation 4, and most recently the PlayStation 5. In April 2016, Sony Computer Entertainment and Sony Network Entertainment was restructured and reorganized into Sony Interactive Entertainment, carrying over the operations and primary objectives from both companies. | '''Sony Interactive Entertainment''' ('''SIE''' for short, formerly "Sony Network Entertainment" and "Sony Computer Entertainment") was founded and established on November 16, 1993 in Tokyo, Japan as a subsidiary of Sony to create the [[PlayStation]] video game console. The PlayStation was the result of [[Nintendo]] and Sony teaming up to try to create a CD add-on for the [[Super Nintendo Entertainment System]] (SNES for short). However, the deal said that Sony must license the SNES-CD games and not Nintendo. This betrayed Nintendo, and they asked Philips to create the add-on, and the deal was accepted. Philips went on to create four video games for their CD-i, since they had some of the licenses from Nintendo's characters. Once Sony heard about Nintendo and Philips' collaboration which gave Sony "a taste of their own medicine", they went on to independently develop a CD-based game console, the PlayStation. It was a success, leaving Sony to make more PlayStation consoles (including the PlayStation 2, which has gone on to become the best-selling console of all time, at sales of over 150 million units worldwide), even a portable console called the PSP. They continued to make a successful line of consoles and handhelds, such as the PlayStation 3, the PlayStation Vita, the PlayStation 4, and most recently the PlayStation 5. In April 2016, Sony Computer Entertainment and Sony Network Entertainment was restructured and reorganized into Sony Interactive Entertainment, carrying over the operations and primary objectives from both companies. | ||
===1st Logo (December 3, 1994-March 23, 2006, December 3, 2018 | ===1st Logo (December 3, 1994-March 23, 2006, December 3, 2018)=== | ||
<gallery mode=packed heights=200> | <gallery mode=packed heights=200> | ||
SonyCompEnt.jpg | SonyCompEnt.jpg | ||
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'''Music/Sounds Trivia:''' The music's sequence is generated by 3 integrated PCM sound files which come from the BIOS software (the chimes, bass note and a "shattering"-like reversed sound). All of them are being played in different speeds and pitches than the original samples (also processed in reverb). This is also the same with the following PlayStation logo. | '''Music/Sounds Trivia:''' The music's sequence is generated by 3 integrated PCM sound files which come from the BIOS software (the chimes, bass note and a "shattering"-like reversed sound). All of them are being played in different speeds and pitches than the original samples (also processed in reverb). This is also the same with the following PlayStation logo. | ||
'''Availability:''' Appears when you turn on a Sony PlayStation or its compact re-design, the PSone. The logo is | '''Availability:''' Appears when you turn on a Sony PlayStation or its compact re-design, the PSone. The logo is not seen when you play a PlayStation 1 game on the PlayStation 2 or 3. The "Sony Interactive Entertainment" variant appears on the PlayStation Classic, released on December 3rd, 2018. | ||
'''Editor’s Note:''' Many people consider this to be one of the greatest console startups, due to its unique sound and nostalgia factor. Notably, this logo is still used as the print logo for Sony Interactive Entertainment today, and can be found on box art of several first-party games from Sony. | '''Editor’s Note:''' Many people consider this to be one of the greatest console startups, due to its unique sound and nostalgia factor. Notably, this logo is still used as the print logo for Sony Interactive Entertainment today, and can be found on box art of several first-party games from Sony. |