Sony Interactive Entertainment: Difference between revisions

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*On the PSone, a registered trademark sign appears next to the logo.
*On the PSone, a registered trademark sign appears next to the logo.
*On very early Japan-region consoles, the sound can still be heard fading out over the menu screen.
*On very early Japan-region consoles, the sound can still be heard fading out over the menu screen.
*On the PlayStation Classic, it's the same as usual, but the diamond is smaller and moved to the left. “{{color|darkblue|Sony Interactive Entertainment}}” appears next to it, replicating the company's current print logo.
*On the PlayStation Classic, it's the same as usual, but the diamond is smaller and moved to the left. “{{color|darkblue|Sony Interactive Entertainment}}” appears next to it, replicating the company's current print logo. It was also made in 16:9 widescreen.


'''Technique:''' Real time 2D computer animation running at 60fps.
'''Technique:''' Real time 2D computer animation running at 60fps.
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*An earlier variant of the RSOD appears on SCPH-1xxxx models, which has different centering for both lines and has different wording for the error message.  
*An earlier variant of the RSOD appears on SCPH-1xxxx models, which has different centering for both lines and has different wording for the error message.  
*When you first set up the PS2, after we zoom into the blue cloud, the "PS" symbol fades in, then fades out, with the "PS2" logo fading in, then out. The music can still be heard on both logos.
*When you first set up the PS2, after we zoom into the blue cloud, the "PS" symbol fades in, then fades out, with the "PS2" logo fading in, then out. The music can still be heard on both logos.
*If the aspect ratio is set to 4:3 or 16:9, it is in a letterbox format. Setting it to Full will remove the letterbox.


'''Technique:''' Real time 3D computer animation running at 60fps.
'''Technique:''' Real time 3D computer animation running at 60fps.
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