Sony Interactive Entertainment: Difference between revisions

Jump to navigation Jump to search
m
imported>Redguy834
imported>Redguy834
Line 89: Line 89:


'''Visuals:''' On a black background with {{color|blue}} clouds and 5 dark, giant glass cubes is "Sony Computer Entertainment" in white fade in and fade out in the span of a few seconds. We also see four comets, colored {{color|blue}}, {{color|green}}, {{color|hotpink|pink}}, and {{color|red}} (representing the colors of the shapes [X, Triangle, Square, and Circle, respectively] that are on the round buttons on a PlayStation controller). The screen slowly zooms into the {{color|blue}} clouds, tilting as we do so. After a few seconds, depending on a few things explained below, we suddenly zoom in and go to either the main menu, the PlayStation Broadband Navigator, the "Red Screen of Death" variant listed below, the PS2 logo, the PS1 logo, or the start of the DVD/CD if one is inserted.
'''Visuals:''' On a black background with {{color|blue}} clouds and 5 dark, giant glass cubes is "Sony Computer Entertainment" in white fade in and fade out in the span of a few seconds. We also see four comets, colored {{color|blue}}, {{color|green}}, {{color|hotpink|pink}}, and {{color|red}} (representing the colors of the shapes [X, Triangle, Square, and Circle, respectively] that are on the round buttons on a PlayStation controller). The screen slowly zooms into the {{color|blue}} clouds, tilting as we do so. After a few seconds, depending on a few things explained below, we suddenly zoom in and go to either the main menu, the PlayStation Broadband Navigator, the "Red Screen of Death" variant listed below, the PS2 logo, the PS1 logo, or the start of the DVD/CD if one is inserted.
'''Visuals Trivia:''' The PlayStation 20th Anniversary ''SHAREfactory'' theme featured the console's startup on an intro, which is shown on an LCD TV with a banner and a calendar, which shows March 2000, with the release date of the console being circled on the 4th. As soon as the screen zooms into the clouds (in which the aspect ratio is set to Full), it zooms in to reveal the PlayStation 20th Anniversary logo.


'''Variants:'''
'''Variants:'''
Line 103: Line 105:
'''Audio:''' A whooshing, breathy synth jingle with bells, followed by a whoosh when the screen zooms into the cloud. If a disc is not inserted inside the PS2 and the logo takes you to the main menu, a breathy, flute-like sound is also heard. When a PlayStation disc, a DVD/CD, or a hard drive is inside the PS2, there is no whoosh when the screen zooms into the cloud.
'''Audio:''' A whooshing, breathy synth jingle with bells, followed by a whoosh when the screen zooms into the cloud. If a disc is not inserted inside the PS2 and the logo takes you to the main menu, a breathy, flute-like sound is also heard. When a PlayStation disc, a DVD/CD, or a hard drive is inside the PS2, there is no whoosh when the screen zooms into the cloud.


'''Audio Trivia:''' Similarly to the 1st logo, the music is generated from a sequence of different PCM audio files from the BIOS software (with about 17 included), all played in different pitches and playback speeds. The other sounds available are used for the RSoD screen, the PS2 logo, and the menu.
'''Audio Trivia:'''
* Similarly to the 1st logo, the music is generated from a sequence of different PCM audio files from the BIOS software (with about 17 included), all played in different pitches and playback speeds. The other sounds available are used for the RSoD screen, the PS2 logo, and the menu.
* On Astro's Playroom, the startup sound plays at the end of the SSD Speedway world, in which Asobi walks near the way to the cords that opens the console artifact. It was also extended as an ambient beat plays. The second part of the startup sound can also be heard when turning on the PS2 and PS2 Slim consoles in the PlayStation Labo, when obtained.


'''Audio Variants:'''
'''Audio Variants:'''
Anonymous user

Navigation menu