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===1st Logo (May 20, 1983-1999)=== | ===1st Logo (May 20, 1983-1999)=== | ||
<gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(1).jpg | File:ElectronicArts(1).jpg | ||
File:ElectronicArts(2).jpg | File:ElectronicArts(2).jpg | ||
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'''Variants:''' | '''Variants:''' | ||
*On John Madden Football for 3DO, the steel-colored logo is visually in 3D (see 1st picture). | *On ''John Madden Football'' for 3DO, the steel-colored logo is visually in 3D (see 1st picture). | ||
*On Grand Slam Bridge 2, the logo is red and featureless with golden text. | *On ''Grand Slam Bridge 2'', the logo is red and featureless with golden text. | ||
*Need for Speed 2 has the logo in turquoise color zooming in with light spots on the floor. | *''Need for Speed 2'' has the logo in turquoise color zooming in with light spots on the floor. | ||
*For the variant on the PlayStation version of Viewpoint, the background is a space background. Then the 3D circle zooms through as we pan through the space. Then the light rays swipe through the circle to make the lines appear on the circle. Then it zooms out and the 3D Square and the 3D Triangle shapes (with lines intact), appear from left and right respectively forming the logo. Then "ELECTRONIC ARTS" appear in the game's font appears through the burning effect. Then the text dissolves. Then we move through as the 3D Square leaves the screen while the Circle moves onto the Triangle while the text zooms out through the burning effect this time reading "HIGH SCORE ENTERTAINMENT" (see here), appears while the Circle turns and glows yellow. Then the circle explodes as the text dissolves causing a hole in the triangle to appear. Then it slowly turns upside down and turns gray, becoming the Visual Concepts logo while "VISUAL CONCEPTS" (see here), appears through the burning effect forming the logo. Then the text rotates up and dissolves through fire. Then the VC logo zooms out as the games title zooms out turning with the light ray effect, making it's position into the center as the light rays dim out. Then it fades into the opening intro of the game. | *For the variant on the PlayStation version of ''Viewpoint'', the background is a space background. Then the 3D circle zooms through as we pan through the space. Then the light rays swipe through the circle to make the lines appear on the circle. Then it zooms out and the 3D Square and the 3D Triangle shapes (with lines intact), appear from left and right respectively forming the logo. Then "ELECTRONIC ARTS" appear in the game's font appears through the burning effect. Then the text dissolves. Then we move through as the 3D Square leaves the screen while the Circle moves onto the Triangle while the text zooms out through the burning effect this time reading "HIGH SCORE ENTERTAINMENT" (see here), appears while the Circle turns and glows yellow. Then the circle explodes as the text dissolves causing a hole in the triangle to appear. Then it slowly turns upside down and turns gray, becoming the Visual Concepts logo while "VISUAL CONCEPTS" (see here), appears through the burning effect forming the logo. Then the text rotates up and dissolves through fire. Then the VC logo zooms out as the games title zooms out turning with the light ray effect, making it's position into the center as the light rays dim out. Then it fades into the opening intro of the game. | ||
*On Extreme Pinball, the blue logo is shown on top along with the High Score Productions logo (see here), on the bottom. | *On ''Extreme Pinball'', the blue logo is shown on top along with the High Score Productions logo (see here), on the bottom. | ||
*On Desert Strike: Return to the Gulf for the Super NES, the logo in blue zooms out and rests in the middle. It stays there for a moment before fading to black. | *On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in blue zooms out and rests in the middle. It stays there for a moment before fading to black. | ||
*On Soviet Strike, the logo is purple. | *On ''Soviet Strike'', the logo is purple. | ||
*On Wing Commander Academy, a animated series based off the Wing | *On ''Wing Commander Academy'', a animated series based off the ''Wing Commander'' series by Origin Systems, the logo is on a space background in turquoise and in 3D with the name below in Times New Roman. Above it is "Based on the story and characters created by Chris Roberts for the series of games produced by Origin Systems, Inc. and published by" in very small text. | ||
'''FX/SFX:''' The flipping and merging on the standard Genesis variant. The variants have different animation. None for the Wing Commander Academy variant. | '''FX/SFX:''' The flipping and merging on the standard Genesis variant. The variants have different animation. None for the ''Wing Commander Academy'' variant. | ||
'''Music/Sounds:''' None or the opening theme of the game. | '''Music/Sounds:''' None or the opening theme of the game. | ||
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'''Music/Sounds Variants:''' | '''Music/Sounds Variants:''' | ||
*B.O.B, released in 1993 on the Sega Genesis, had a series of ominous futuristic sounds which changed their pitch as the geometric forms flipped in. At the end, a "clunk" noise was heard. As far as we know, the SNES port of the game lacked the sounds. | *''B.O.B'', released in 1993 on the Sega Genesis, had a series of ominous futuristic sounds which changed their pitch as the geometric forms flipped in. At the end, a "clunk" noise was heard. As far as we know, the SNES port of the game lacked the sounds. | ||
'''Availability:''' Seen on SNES and Sega Genesis/Megadrive games of the era. Also seen on early PlayStation titles released by the company, as well as Saturn, PC and other systems through the era as well, including Soviet Strike, the Japanese version of Lemmings for 3DO, Escape from Monster Manor, John Madden Football for 3DO. | '''Availability:''' Seen on SNES and Sega Genesis/Megadrive games of the era. Also seen on early PlayStation titles released by the company, as well as Saturn, PC and other systems through the era as well, including ''Soviet Strike'', the Japanese version of ''Lemmings'' for 3DO, ''Escape from Monster Manor'', ''John Madden Football'' for 3DO. | ||
'''Editor's Note:''' TBA. | '''Editor's Note:''' TBA. | ||
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'''Music/Sounds:''' An ominous synth crescendo that then ends with an orchestral hit. | '''Music/Sounds:''' An ominous synth crescendo that then ends with an orchestral hit. | ||
'''Music/Sounds Variant:''' US Navy Fighters used a whoosh at first, ending with a very loud explosion sound. | '''Music/Sounds Variant:''' ''US Navy Fighters'' used a whoosh at first, ending with a very loud explosion sound. | ||
'''Availability:''' Rare. This after all was Electronic Arts' first 3D-animated logo, so it only appears on DOS and 3DO games. Can be seen on Space Hulk (including the PS1/Saturn versions, the only titles on those systems to use this logo), US Navy Fighters, and the Japanese exclusive Perfect World. | '''Availability:''' Rare. This after all was Electronic Arts' first 3D-animated logo, so it only appears on DOS and 3DO games. Can be seen on ''Space Hulk'' (including the PS1/Saturn versions, the only titles on those systems to use this logo), ''US Navy Fighters'', and the Japanese exclusive ''Perfect World''. | ||
'''Editor's Note:''' TBA. | '''Editor's Note:''' TBA. | ||
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===3rd Logo (1997-2003)=== | ===3rd Logo (1997-2003)=== | ||
<gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
ElectronicArts(4).png | ElectronicArts(4).png | ||
ElectronicArts(5).jpg | ElectronicArts(5).jpg | ||
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'''Variants:''' | '''Variants:''' | ||
*Anno 1503 contains the print version of this logo just zooming in. The same logo appears on Aliens vs. Predator: Extinction. | *''Anno 1503'' contains the print version of this logo just zooming in. The same logo appears on ''Aliens vs. Predator: Extinction''. | ||
*There also exists a variant without the URL; this was seen on Auto Destruct and Buffy the Vampire Slayer for the Xbox. | *There also exists a variant without the URL; this was seen on ''Auto Destruct'' and ''Buffy the Vampire Slayer'' for the Xbox. | ||
*On Sled Storm, the logo is slowed down. | *On ''Sled Storm'', the logo is slowed down. | ||
*On Lego games published by the company, the logo is still, underneath the Lego logo and copyright information is below. | *On Lego games published by the company, the logo is still, underneath the Lego logo and copyright information is below. | ||
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'''Music/Sounds Variants:''' | '''Music/Sounds Variants:''' | ||
*On Need for Speed: High Stakes, WCW Mayhem and WCW Backstage Assault, | *On ''Need for Speed: High Stakes'', ''WCW Mayhem'' and ''WCW Backstage Assault'', a different sound is heard and a female announcer replaces the male one. | ||
*On Future Corp: L.A.P.D., different sounds are hears, with a different Electronic Arts voice heard. | *On ''Future Corp: L.A.P.D.'', different sounds are hears, with a different Electronic Arts voice heard. | ||
*On Auto Destruct, the sound is in a lower pitch. | *On ''Auto Destruct'', the sound is in a lower pitch. | ||
*ReBoot: Countdown to Chaos and Need for Speed III: Hot Persuit has a descending series of computer blips followed by a synth stab. | *''ReBoot: Countdown to Chaos'' and ''Need for Speed III: Hot Persuit'' has a descending series of computer blips followed by a synth stab. | ||
*On Diablo, a distorted computerized synth screech is heard. | *On ''Diablo'', a distorted computerized synth screech is heard. | ||
*On Need for Speed: Porche Unleashed, racing car sounds are heard. | *On ''Need for Speed: Porche Unleashed'', racing car sounds are heard. | ||
'''Availability:''' Very | '''Availability:''' Very common, seen on almost every Electronic Arts branded title released during this time, like ''Freedom Force'', ''Sled Storm'', ''Hot Wheels: Turbo Racing'', ''Future Cop: L.A.P.D'', ''Need for Speed'' titles until ''Porche Unleashed'', ''WCW Mayhem'', ''WCW Backstage Assault'', ''Beetle Adventure Racing'', ''ReBoot: Countdown to Chaos'' and ''Medal of Honor''. After the next logo was introduced, this logo (but still) remained on EA-distributed games like Lego games from 2002-2003 and ''The Simpsons Skateboarding'' but the animated version made a surprise appearance on ''Buffy the Vampire Slayer'' for the Xbox. | ||
'''Editor's Note:''' TBA. | '''Editor's Note:''' TBA. | ||
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===4th Logo (EA Games 1st Logo) (1999-2002)=== | ===4th Logo (EA Games 1st Logo) (1999-2002)=== | ||
<gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(5).png | File:ElectronicArts(5).png | ||
File:ElectronicArts(6).png | File:ElectronicArts(6).png | ||
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===6th Logo (EA Games 2nd Logo) (2002-2005)=== | ===6th Logo (EA Games 2nd Logo) (2002-2005)=== | ||
<gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(7).png | File:ElectronicArts(7).png | ||
File:ElectronicArts(8).png | File:ElectronicArts(8).png | ||
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===8th Logo (2006-2011 (main logo); 2006-present (variants))=== | ===8th Logo (2006-2011 (main logo); 2006-present (variants))=== | ||
<gallery mode=packed heights=200> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(7).jpg | File:ElectronicArts(7).jpg | ||
File:ElectronicArts(12).png | File:ElectronicArts(12).png |