Electronic Arts: Difference between revisions

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<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:ElectronicArts(5).png
File:ElectronicArts(5).png
File:ElectronicArts(6).png
</gallery>{{YouTube|id=7cAaPr6lckE|id2=OD53aDojgz0|id3=mhGtCMsgTPM|id4=c3XzFp1prtI|id5=wNkHGquSfrM|id6=3j3_NN3rEEg|id7=q5040lvYvxI|id8=zsE71kNVFlU}}
</gallery>{{YouTube|id=7cAaPr6lckE|id2=OD53aDojgz0|id3=mhGtCMsgTPM|id4=c3XzFp1prtI|id5=wNkHGquSfrM|id6=3j3_NN3rEEg|id7=q5040lvYvxI|id8=zsE71kNVFlU}}


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'''Variants:'''
'''Variants:'''
*On ''Desert Strike Advance for Game Boy Advance'', the circle is absent.
*On ''Rumble: Racing'', the logo is already formed, but after a few seconds the circle spins really fast like the wheel of a car and drives away.
*[[Game Boy]] games have the logo in monochrome.
*[[Game Boy]] games have the logo in monochrome.
*On ''Sid Meier's SimGolf'', the background is replaced with a cloudy sky.
*On ''Lord of the Rings: The Two Towers'', the golden ring of power appears in a fire and rotates to the logo.
*There is also a variant with a black background (seen on ''Harry Potter and the Philosopher's/Sorcerer's Stone'' on PSX).
*On ''American McGee's Alice'', the logo bursts into flames, and we briefly see Cheshire Cat's face as the logo fades out.


'''Technique:''' CGI animation.
'''Technique:''' CGI animation.
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** On ''House Party'' and ''Unleashed'', the sound of a crowd cheering is heard, which continues into the Maxis logo.
** On ''House Party'' and ''Unleashed'', the sound of a crowd cheering is heard, which continues into the Maxis logo.
** On ''Hot Date'' and ''Deluxe Edition'', a more jazzy version of the standard tune plays.
** On ''Hot Date'' and ''Deluxe Edition'', a more jazzy version of the standard tune plays.
** on ''Need For Speed: Hot Pursuit'', the logo has different sounds.
*A version with the sounds at half-speed exists. It can be seen on the "EALogo.HoQ" file under the video folder of the files of ''Medal of Honor: Allied Assault''.
*A version with the sounds at half-speed exists. It can be seen on the "EALogo.HoQ" file under the video folder of the files of ''Medal of Honor: Allied Assault''.


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'''Variants:'''
'''Variants:'''
*A still version of this logo, used on GBA, had the byline in different font with the blue aura still in place.
*A still version of this logo, used on GBA, had the byline in different font with the blue aura still in place.
*''Harry Potter and the Prisoner of Azkaban'' for GBA had the logo on a piece of parchment.
*A still version on a black background and more accurate print was used on NDS even a year later, on ''GoldenEye: Rogue Agent''. The reason for this is because this game was released on all other platforms in 2004.
*A still version on a black background and more accurate print was used on NDS even a year later, on ''GoldenEye: Rogue Agent''. The reason for this is because this game was released on all other platforms in 2004.
*Another version with a white background was used on ''007: Nightfire'' for GBA.
*Another version with a white background was used on ''007: Nightfire'' for GBA.
*On ''Medal of Honor: European Assault'', the logo starts out as normal, but shortly before "Challenge Everything" is heard, the logo fades to sepia tone and the quality deteriorates, similar to a 1940s-style movie.
*An early variant of this logo (seen on ''Harry Potter and the Chamber of Secrets'' for PSX) had the logo moving much slower and more choppily. The "Challenge Everything" voiceover is omitted, and the "EA Games" voiceover is not reverberated.
*An early variant of this logo (seen on ''Harry Potter and the Chamber of Secrets'' for PSX) had the logo moving much slower and more choppily. The "Challenge Everything" voiceover is omitted, and the "EA Games" voiceover is not reverberated.


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