Electronic Arts: Difference between revisions
Jump to navigation
Jump to search
no edit summary
imported>Trevor807 |
imported>RSX-798 No edit summary |
||
Line 6: | Line 6: | ||
{{ImageTOC | {{ImageTOC | ||
|ElectronicArts( | |ElectronicArts(3).jpg|1st Logo (May 20, 1983-1999) | ||
|ElectronicArts(3).png| | |Electronic Arts (1980s) (Taken from The Seven Cities of Gold, Atari8Bit).png|2nd Logo (May 20, 1983-1988) | ||
|ElectronicArts(4).png| | |ElectronicArts.png|3rd Logo (1990-1995) | ||
|ElectronicArts(5).png| | |Electronic Arts (1994) (Taken from Urban Strike, Genesis).png|4th Logo (1994-1995) | ||
|ElectronicArts(7).png| | |ElectronicArts(3).png|5th Logo (1994-1995) | ||
|ElectronicArts(11).png| | |ElectronicArts.jpg|6th Logo (1994-1995) | ||
|ElectronicArts(7).jpg| | |ElectronicArts(2).jpg|7th Logo (1994-1996) | ||
|Electronic_Arts_(2021).png| | |Electronic Arts (1997) (Taken from Over Drivin' Skyline Memorial, PlayStation).png|8th Logo (1996-1997) | ||
|ElectronicArts(4).png|9th Logo (1997-November 8, 2000) | |||
|ElectronicArts(5).png|10th Logo (EA Games 1st Logo) (2000-2002) | |||
|ElectronicArts(7).png|11th Logo (EA Games 2nd Logo) (2002-2005) | |||
|ElectronicArts(11).png|12th Logo (October 2005-2006, 2009) | |||
|ElectronicArts(7).jpg|13th Logo (2006-2011 (main logo); 2006- (variants)) | |||
|Electronic_Arts_(2021).png|14th Logo (2021-) | |||
}} | }} | ||
===1st Logo (May 20, 1983-1999)=== | ===1st Logo (May 20, 1983-1999)=== | ||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(3).jpg | File:ElectronicArts(3).jpg | ||
File:ElectronicArts(4).jpg | File:ElectronicArts(4).jpg | ||
File:ElectronicArts(1).png | File:ElectronicArts(1).png | ||
File:ElectronicArts(2).png | File:ElectronicArts(2).png | ||
Electronic Arts (1990s) (Taken from prototype Jelly Boy, SNES).png | |||
Electronic Arts (1992) (Taken from Grand Slam Bridge II, DOS).png | |||
Electronic Arts + High Score Productions (1990s) (Taken from Overblood, PlayStation).png | |||
Electronic Arts (1995) (Taken from Viewpoint, PlayStation).png | |||
</gallery> | |||
<gallery mode="packed" heights="200"> | |||
Electronic Arts (1983) (Taken from Archon, PCBooter).png | |||
Electronic Arts (1984) (Taken from Archon, AppleII).png | |||
Electronic Arts (1984) (Taken from Archon, Atari8bit).png | |||
Electronic Arts (1984) (Taken from Archon, C64).png | |||
Electronic Arts (1986) (A) (Taken from Archon, Macintosh).png | |||
Electronic Arts (1986) (B) (Taken from Archon, Macintosh).png | |||
Electronic Arts (1986) (Taken from Archon, Amiga).png | |||
Lynsoft + Electronic Arts (1985) (Taken from Archon, CPC).png | |||
</gallery> | </gallery> | ||
'''Logo:''' On a black background, we see a picture of segmented lines of geometric shapes that represent a square, a circle and a triangle. Underneath it is the text "{{Font|Goudy Old Style|{{Big|E}}LECTRONIC {{Big|A}}RTS}}" in a Goudy Old Style font. | |||
'''Logo:''' | |||
'''Variants:''' | '''Variants:''' | ||
*On several games, the logo is shown within the game's title screen. | |||
*On early Amiga and Atari ST games, the logo was used as a loading screen. | |||
*Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white. | *Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white. | ||
*On ''Grand Slam Bridge 2'', the logo is {{color|red}} and featureless with {{color|gold|golden}} text. | *On ''Grand Slam Bridge 2'', the logo is {{color|red}} and featureless with {{color|gold|golden}} text. | ||
*For the variant on the PlayStation version of ''Viewpoint'', the background is a space background. Then the 3D circle zooms through as we pan through the space. Then the light rays swipe through the circle to make the lines appear on the circle. Then it zooms out and the 3D Square and the 3D Triangle shapes (with lines intact), appear from left and right respectively forming the logo. Then "ELECTRONIC ARTS" appear in the game's font appears through the burning effect. Then the text dissolves. Then we move through as the 3D Square leaves the screen while the Circle moves onto the Triangle while the text zooms out through the burning effect this time reading "HIGH SCORE ENTERTAINMENT" (see here), appears while the Circle turns and glows yellow. Then the circle explodes as the text dissolves causing a hole in the triangle to appear. Then it slowly turns upside down and turns gray, becoming the Visual Concepts logo while "VISUAL CONCEPTS" (see here), appears through the burning effect forming the logo. Then the text rotates up and dissolves through fire. Then the VC logo zooms out as the games title zooms out turning with the light ray effect, making its position into the center as the light rays dim out. Then it fades into the opening intro of the game. | *For the variant on the PlayStation version of ''Viewpoint'', the background is a space background. Then the 3D circle zooms through as we pan through the space. Then the light rays swipe through the circle to make the lines appear on the circle. Then it zooms out and the 3D Square and the 3D Triangle shapes (with lines intact), appear from left and right respectively forming the logo. Then "ELECTRONIC ARTS" appear in the game's font appears through the burning effect. Then the text dissolves. Then we move through as the 3D Square leaves the screen while the Circle moves onto the Triangle while the text zooms out through the burning effect this time reading "HIGH SCORE ENTERTAINMENT" (see here), appears while the Circle turns and glows yellow. Then the circle explodes as the text dissolves causing a hole in the triangle to appear. Then it slowly turns upside down and turns gray, becoming the Visual Concepts logo while "VISUAL CONCEPTS" (see here), appears through the burning effect forming the logo. Then the text rotates up and dissolves through fire. Then the VC logo zooms out as the games title zooms out turning with the light ray effect, making its position into the center as the light rays dim out. Then it fades into the opening intro of the game. | ||
*On ''Extreme Pinball'', the {{color|blue}} logo is shown on top along with the High Score Productions logo (see here), on the bottom. | *On ''Extreme Pinball'', ''Fire Flight'' and the PlayStation game of ''Overblood'', the {{color|blue}} logo is shown on top along with the High Score Productions logo (see here), on the bottom. | ||
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black. | *On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black. | ||
*On ''Soviet Strike'', the logo is purple. | *On ''Soviet Strike'', the logo is purple. | ||
*On '' | *On ''Shaq Fu'', the shapes were colored. | ||
'''Technique:''' None. | |||
'''Music/Sounds:''' None or the opening theme of the game. Sometimes, on some games, like ''Fire Flight'', we can hear an announcer saying the company name. | |||
''' | '''Availability:''' Uncommon. Seen on many games from the period, such as ''Soviet Strike'', as well as many Amiga, MS-DOS, Atari ST, SNES, PlayStation and Saturn and several PC games from the era. In its logo's early years, it was used as a copyright screen. | ||
''' | ===2nd Logo (May 20, 1983-1988)=== | ||
<gallery mode="packed" heights="200"> | |||
Electronic Arts (1980s) (Taken from The Seven Cities of Gold, Atari8Bit).png | |||
Electronic Arts (1980s) (Taken from The Seven Cities of Gold, Commodore64).png | |||
</gallery> | |||
'''Logo:''' On a white background, we see a pixelated version of the EA Shapes logo in {{color|blue}} wipes in. It then changes colors at once. | |||
'''Music/Sounds | '''Technique:''' 2D sprite animation. | ||
'''Music/Sounds:''' None. | |||
'''Availability:''' Seen on any 8-bit computer game for the Commodore 64, Apple II, Atari 8-bit and IBM PC when it was loading, such as the C64 game of ''Archon: The Light and the Dark'', and ''The Seven Cities of Gold''. | |||
===3rd Logo (1990-1995)=== | |||
<gallery mode="packed" heights="200"> | |||
File:ElectronicArts.png | |||
Electronic Arts (1993) (Taken from Blades of Vengeance, Genesis).png | |||
Electronic Arts (1995) (Taken from Jungle Strike, GameGear).png | |||
Electronic Arts (1995) (Taken from Shaq Fu, SGB).png | |||
</gallery> | |||
'''Logo:''' Against a black background, we see a segmented {{color|green}} square flip in, followed by a segmented {{color|blue}} circle and a segmented {{color|yellow}} triangle. At the same time, the words "{{font|Times New Roman|ELECTRONIC ARTS}}" are formed below by two sets of lines coming in from the sides of the screen and merging together. | |||
'''Variant:''' A still version exists on the Sega Genesis game of ''Blades of Vengeance'', the Game Gear game of ''Jungle Strike'' and the Game Boy game of ''Shaq Fu''. On the latter, it is in black and white, although colored on the Super Game Boy. | |||
'''Technique:''' 2D sprite animation. | |||
'''Music/Sounds:''' None. | |||
'''Music/Sounds Variant:''' The Sega Genesis version of ''B.O.B'' had a series of ominous futuristic sounds which changed their pitch as the geometric forms flipped in. At the end, a "clunk" noise was heard. | |||
'''Availability:''' Seen on many Sega Genesis titles produced by the studio, such as the ''Road Rash'' trilogy, ''Desert Strike'', ''Jungle Strike'' and the American version of ''Marble Madness''. | |||
===4th Logo (1994-1995)=== | |||
[[file:Electronic Arts (1994) (Taken from Urban Strike, Genesis).png|320x320px|center]] | |||
'''Logo:''' On a black background, we see a 3D version of the shapes logo from the previous logos. Below it is the same company name in a flatter font. | |||
'''Technique:''' None. | |||
'''Music/Sounds:''' None. | |||
'''Availability:''' | '''Availability:''' Rare. It can be seen on a few games, like the Sega CD game of ''Road Rash'', the Genesis game of ''Urban Strike'' and as a custom variant on the SNES game of ''Michael Jordan: Chaos in the Windy City''. | ||
=== | ===5th Logo (1994-1995)=== | ||
[[File:ElectronicArts(3).png|350px|center]] | [[File:ElectronicArts(3).png|350px|center]] | ||
<center><youtube width=240 height=185>5gcSG5XOJRE</youtube></center> | <center><youtube width=240 height=185>5gcSG5XOJRE</youtube></center> | ||
Line 63: | Line 115: | ||
'''Music/Sounds Variant:''' ''US Navy Fighters'' used a whoosh at first, ending with a very loud explosion sound. | '''Music/Sounds Variant:''' ''US Navy Fighters'' used a whoosh at first, ending with a very loud explosion sound. | ||
'''Availability:''' Rare. This was Electronic Arts' first 3D-animated logo, so it only appears on DOS and 3DO games. Can be seen on ''Space Hulk'' (including the PS1/Saturn versions, the only titles on those systems to use this logo), ''US Navy Fighters'', and the Japanese exclusive ''Perfect World''. | '''Availability:''' Rare. This was Electronic Arts' first 3D-animated logo, so it only appears on DOS and 3DO games. Can be seen on ''Space Hulk'' (including the PS1/Saturn versions, the only titles on those systems to use this logo), ''US Navy Fighters'', the Japanese version of ''Lemmings'' and the Japanese exclusive ''Perfect World''. | ||
===6th Logo (1994-1995)=== | |||
<gallery mode="packed" heights="200"> | |||
File:ElectronicArts.jpg | |||
</gallery> | |||
'''Logo:''' On a black background, we see a steel-colored version of the Electronic Arts logo from the previous logos. Then the camera pans over to the square, as a game clip plays over the logo. It then segues into the EA Sports logo from the period. | |||
'''Technique:''' CGI animation. | |||
'''Music/Sounds:''' A rock theme that continues into the [[EA Sports]] logo. | |||
'''Availability:''' Seen on the 3DO game of ''John Madden Football'' and the PC game ''PGA Tour 486''. | |||
===7th Logo (1994-1996)=== | |||
<gallery mode="packed" heights="200"> | |||
File:ElectronicArts(2).jpg | |||
</gallery> | |||
'''Logo:''' On a space background, we see a {{color|red}} cube, a {{color|blue}} triangle, and a {{color|green}} sphere that flies around, and settle, forming the usual blue segmented lines as it spins. As the logo stops, the text "{{font|Times New Roman|ELECTRONIC ARTS}}" fades in. | |||
'''Variants:''' | |||
* On ''Mutant League'', the logo is still. | |||
* On ''Wing Commander Academy'', a animated series based off the ''Wing Commander'' series by Origin Systems, the logo is on a space background in {{color|turquoise}} and in 3D with the name below in Times New Roman. Above it is "Based on the story and characters created by Chris Roberts for the series of games produced by Origin Systems, Inc. and published by" in very small text. | |||
'''Technique:''' CGI animation. | |||
'''Music/Sounds:''' Same as the 5th logo. | |||
'''Availability:''' Seen on several Japanese 3DO, PlayStation and Sega Saturn games from the period, like the Japanese-only ''Senryaku Shogi'' and ''Hi-Octane: The Track Fights Back!''. The still version appears on animated cartoons from the period. | |||
===8th Logo (1996-1997)=== | |||
[[File:Electronic Arts (1997) (Taken from Over Drivin' Skyline Memorial, PlayStation).png|300px|center]] | |||
'''Logo:''' On a black background, we see a 3D {{color|blue}} sphere zooms out, followed by two other spheres moving over on a spotlight. The spheres bounce, and two others form a triangle and a cube, which rotates, and the logo lands to the usual position. The background turns black, and it morphs to the Electronic Arts logo from the period. | |||
'''Technique:''' CGI animation. | |||
'''Music/Sounds:''' An ascending synth, followed by a hit, and then a whoosh, ending in a chime. | |||
=== | '''Availability:''' Seen on a handful of Japanese PlayStation and Saturn games from the period, like the Japanese version of ''Krazy Ivan'' and ''Nissan Over Drivin' Skyline Memorial''. | ||
===9th Logo (1997-2001)=== | |||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
ElectronicArts(4).png | ElectronicArts(4).png | ||
Line 97: | Line 185: | ||
* The still version was seen on N64 games from the period, as well as the US versions of the first two ''V-Rally'' games for the PlayStation. | * The still version was seen on N64 games from the period, as well as the US versions of the first two ''V-Rally'' games for the PlayStation. | ||
=== | ===10th Logo (EA Games 1st Logo) (2000-2002)=== | ||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
EA Games (2000).png | |||
File:ElectronicArts(5).png | File:ElectronicArts(5).png | ||
EA Games (2001) (Taken from 007 - The World Is Not Enough for GBC).png | EA Games (2001) (Taken from 007 - The World Is Not Enough for GBC).png | ||
Line 127: | Line 216: | ||
* The still version appears on the North American/European version of the Japanese PlayStation 2 launch title ''X-Squad'' (the Japanese version uses the variant without the circle) and the PlayStation 2 port of ''Theme Park World'', and also appears on Nintendo 64 and Game Boy Color/Advance titles. Also appeared on ''Harry Potter and the Chamber of Secrets'' for GBA. | * The still version appears on the North American/European version of the Japanese PlayStation 2 launch title ''X-Squad'' (the Japanese version uses the variant without the circle) and the PlayStation 2 port of ''Theme Park World'', and also appears on Nintendo 64 and Game Boy Color/Advance titles. Also appeared on ''Harry Potter and the Chamber of Secrets'' for GBA. | ||
=== | ===11th Logo (EA Games 2nd Logo) (2002-2005)=== | ||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(7).png | File:ElectronicArts(7).png | ||
Line 153: | Line 242: | ||
'''Availability:''' Very common. Seen on games of the era, such as ''Freedom Fighters'', ''Batman Begins'', ''Catwoman'', ''Need for Speed: Underground'' and its sequel, ''SimCity 4'', ''Burnout 3: Takedown'', ''The Urbz: Sims In The City'', most 007 games of the era (such as ''Everything or Nothing'') and most Harry Potter games of the era (such as the GameCube, Xbox, and PlayStation 2 versions of ''Harry Potter and the Philosopher's/Sorcerer's Stone'', and ''Harry Potter and the Chamber of Secrets'' as well as ''Harry Potter and the Prisoner of Azkaban''). It also appears on ''The Sims'' from the ''Superstar'' expansion onward (except on ''The Complete Collection'', where the next logo appears instead), as well as the console versions and ''The Sims: Bustin' Out'', and on ''The Sims 2'' from the base game to the ''University'' expansion pack. | '''Availability:''' Very common. Seen on games of the era, such as ''Freedom Fighters'', ''Batman Begins'', ''Catwoman'', ''Need for Speed: Underground'' and its sequel, ''SimCity 4'', ''Burnout 3: Takedown'', ''The Urbz: Sims In The City'', most 007 games of the era (such as ''Everything or Nothing'') and most Harry Potter games of the era (such as the GameCube, Xbox, and PlayStation 2 versions of ''Harry Potter and the Philosopher's/Sorcerer's Stone'', and ''Harry Potter and the Chamber of Secrets'' as well as ''Harry Potter and the Prisoner of Azkaban''). It also appears on ''The Sims'' from the ''Superstar'' expansion onward (except on ''The Complete Collection'', where the next logo appears instead), as well as the console versions and ''The Sims: Bustin' Out'', and on ''The Sims 2'' from the base game to the ''University'' expansion pack. | ||
=== | ===12th Logo (October 2005-2006)=== | ||
[[File:ElectronicArts(11).png|center|350px]]{{YouTube|id=https://youtu.be/q5akQ-n5OAA}} | [[File:ElectronicArts(11).png|center|350px]]{{YouTube|id=https://youtu.be/q5akQ-n5OAA}} | ||
'''Logo:''' On a black background, two white lines whoosh in. They later descend and turn right, forming the EA logo. The logo then makes a sudden boom, and it zooms out. The byline "EA IS AN ELECTRONIC ARTS BRAND" appears under the logo. | '''Logo:''' On a black background, two white lines whoosh in. They later descend and turn right, forming the EA logo. The logo then makes a sudden boom, and it zooms out. The byline "EA IS AN ELECTRONIC ARTS BRAND" appears under the logo. | ||
Line 165: | Line 254: | ||
'''Availability:''' Despite only being used for a year, it's still common. Seen on games from the era, including ''Need for Speed: Most Wanted'', ''Marvel Nemesis: Rise of the Imperfects'', ''Burnout Revenge'', ''Black & White 2'', ''Harry Potter and the Goblet of Fire'', and ''007: From Russia With Love''. It appears on ''The Sims 2'' from the ''Nightlife'' expansion pack (although the last logo appeared on the packaging) to the ''Open for Business'' expansion pack as well as the console versions and on ''The Sims Complete Collection''. Surprisingly, this also appears on the trailer for the 2009 game ''Need for Speed: Nitro''. | '''Availability:''' Despite only being used for a year, it's still common. Seen on games from the era, including ''Need for Speed: Most Wanted'', ''Marvel Nemesis: Rise of the Imperfects'', ''Burnout Revenge'', ''Black & White 2'', ''Harry Potter and the Goblet of Fire'', and ''007: From Russia With Love''. It appears on ''The Sims 2'' from the ''Nightlife'' expansion pack (although the last logo appeared on the packaging) to the ''Open for Business'' expansion pack as well as the console versions and on ''The Sims Complete Collection''. Surprisingly, this also appears on the trailer for the 2009 game ''Need for Speed: Nitro''. | ||
=== | ===13th Logo (2006-)=== | ||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
File:ElectronicArts(7).jpg | File:ElectronicArts(7).jpg | ||
Line 184: | Line 273: | ||
'''Availability:''' The original variant is uncommon, and was only used on ''The Simpsons Game'', ''Def Jam Icon'', ''Darkspore'' and ''Lord of the Rings: Conquest''. The still version was only used on two games, ''Need for Speed: Carbon'' and the Nintendo DS version of ''G.I. Joe''. Also seen on some earlier trailers (before the new ones with a custom logo). | '''Availability:''' The original variant is uncommon, and was only used on ''The Simpsons Game'', ''Def Jam Icon'', ''Darkspore'' and ''Lord of the Rings: Conquest''. The still version was only used on two games, ''Need for Speed: Carbon'' and the Nintendo DS version of ''G.I. Joe''. Also seen on some earlier trailers (before the new ones with a custom logo). | ||
=== | ===14th Logo (2021-)=== | ||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
File:Electronic Arts (2021).png | File:Electronic Arts (2021).png |