Electronic Arts: Difference between revisions

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File:ElectronicArts(2).png
File:ElectronicArts(2).png
Electronic Arts (1990s) (Taken from prototype Jelly Boy, SNES).png
Electronic Arts (1990s) (Taken from prototype Jelly Boy, SNES).png
Electronic Arts (1992) (Taken from Grand Slam Bridge II, DOS).png
Electronic Arts + High Score Productions (1990s) (Taken from Overblood, PlayStation).png
Electronic Arts + High Score Productions (1990s) (Taken from Overblood, PlayStation).png
Electronic Arts (1995) (Taken from Viewpoint, PlayStation).png
Electronic Arts (1995) (Taken from Zico Soccer, SFC).png
Electronic Arts (1995) (Taken from Zico Soccer, SFC).png
</gallery>
</gallery>
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*On early Amiga and Atari ST games, the logo was used as a loading screen.
*On early Amiga and Atari ST games, the logo was used as a loading screen.
*Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white.
*Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white.
*On ''Grand Slam Bridge 2'', the logo is {{color|red}} and featureless with {{color|gold|golden}} text.
*For the variant on the PlayStation version of ''Viewpoint'', the background is a space background. Then the 3D circle zooms through as we pan through the space. Then the light rays swipe through the circle to make the lines appear on the circle. Then it zooms out and the 3D Square and the 3D Triangle shapes (with lines intact), appear from left and right respectively forming the logo. Then "ELECTRONIC ARTS" appear in the game's font appears through the burning effect. Then the text dissolves. Then we move through as the 3D Square leaves the screen while the Circle moves onto the Triangle while the text zooms out through the burning effect this time reading "HIGH SCORE ENTERTAINMENT" (see here), appears while the Circle turns and glows yellow. Then the circle explodes as the text dissolves causing a hole in the triangle to appear. Then it slowly turns upside down and turns gray, becoming the Visual Concepts logo while "VISUAL CONCEPTS" (see here), appears through the burning effect forming the logo. Then the text rotates up and dissolves through fire. Then the VC logo zooms out as the games title zooms out turning with the light ray effect, making its position into the center as the light rays dim out. Then it fades into the opening intro of the game.
*On ''Extreme Pinball'', ''Fire Flight'' and the PlayStation game of ''Overblood'', the {{color|blue}} logo is shown on top along with the High Score Productions logo (see here), on the bottom.
*On ''Extreme Pinball'', ''Fire Flight'' and the PlayStation game of ''Overblood'', the {{color|blue}} logo is shown on top along with the High Score Productions logo (see here), on the bottom.
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black.
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black.
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*On ''Need for Speed III: Hot Persuit'' and''ReBoot: Countdown to Chaos'', a different sounder consisting of a descending series of computer blips followed by a synth stab is heard.
*On ''Need for Speed III: Hot Persuit'' and''ReBoot: Countdown to Chaos'', a different sounder consisting of a descending series of computer blips followed by a synth stab is heard.
*On ''Diablo'', a distorted computerized synth screech is heard.
*On ''Diablo'', a distorted computerized synth screech is heard.
*On ''Need for Speed: Porche Unleashed'', racing car sounds are heard.


'''Availability:''' Common.
'''Availability:''' Common.
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'''Music/Sounds Variant:'''
'''Music/Sounds Variant:'''
*On ''Medal of Honor: Underground'', ''Allied Assault'' and ''Frontline'', an explosion is heard in place of the ding.
*On ''Quake 3 Revolution'', shotgun sounds are heard.
*On ''Quake 3 Revolution'', shotgun sounds are heard.
*On ''The Sims'', the sounds vary depending on the expansion pack installed:
*On ''The Sims'', the sounds vary depending on the expansion pack installed:
** On ''House Party'' and ''Unleashed'', the sound of a crowd cheering is heard, which continues into the Maxis logo.
** On ''House Party'' and ''Unleashed'', the sound of a crowd cheering is heard, which continues into the Maxis logo.
** On ''Hot Date'' and ''Deluxe Edition'', a more jazzy version of the standard tune plays.
** On ''Hot Date'' and ''Deluxe Edition'', a more jazzy version of the standard tune plays.
** on ''Need For Speed: Hot Pursuit 2'', the logo has different sounds.
*A version with the sounds at half-speed exists. It can be seen on the "EALogo.HoQ" file under the video folder of the files of ''Medal of Honor: Allied Assault''.
*A version with the sounds at half-speed exists. It can be seen on the "EALogo.HoQ" file under the video folder of the files of ''Medal of Honor: Allied Assault''.


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'''Music/Sounds Variants:'''
'''Music/Sounds Variants:'''
*On ''TimeSplitters: Future Perfect'', the music and voiceovers are higher pitched.
*On ''TimeSplitters: Future Perfect'', the music and voiceovers are higher pitched.
*On ''Def Jam: Fight for New York'', D-Mob, a character from the game, says "Challenge Everything" in place of the whisper.


'''Availability:''' Very common. Seen on games of the era, such as ''Freedom Fighters'', ''Batman Begins'', ''Catwoman'', ''Need for Speed: Underground'' and its sequel, ''SimCity 4'', ''Burnout 3: Takedown'', ''The Urbz: Sims In The City'', most 007 games of the era (such as ''Everything or Nothing'') and most Harry Potter games of the era (such as the GameCube, Xbox, and PlayStation 2 versions of ''Harry Potter and the Philosopher's/Sorcerer's Stone'', and ''Harry Potter and the Chamber of Secrets'' as well as ''Harry Potter and the Prisoner of Azkaban''). It also appears on ''The Sims'' from the ''Superstar'' expansion onward (except on ''The Complete Collection'', where the next logo appears instead), as well as the console versions and ''The Sims: Bustin' Out'', and on ''The Sims 2'' from the base game to the ''University'' expansion pack.
'''Availability:''' Very common. Seen on games of the era, such as ''Freedom Fighters'', ''Batman Begins'', ''Catwoman'', ''Need for Speed: Underground'' and its sequel, ''SimCity 4'', ''Burnout 3: Takedown'', ''The Urbz: Sims In The City'', most 007 games of the era (such as ''Everything or Nothing'') and most Harry Potter games of the era (such as the GameCube, Xbox, and PlayStation 2 versions of ''Harry Potter and the Philosopher's/Sorcerer's Stone'', and ''Harry Potter and the Chamber of Secrets'' as well as ''Harry Potter and the Prisoner of Azkaban''). It also appears on ''The Sims'' from the ''Superstar'' expansion onward (except on ''The Complete Collection'', where the next logo appears instead), as well as the console versions and ''The Sims: Bustin' Out'', and on ''The Sims 2'' from the base game to the ''University'' expansion pack.
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