Electronic Arts: Difference between revisions

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File:ElectronicArts(4).jpg
File:ElectronicArts(4).jpg
Electronic Arts (1992) (Taken from Desert Strike - Return to the Gulf, SNES).png
Electronic Arts (1992) (Taken from Desert Strike - Return to the Gulf, SNES).png
Electronic Arts + High Score Entertainment (1996) (Taken from Fire Fight, PC).png
File:ElectronicArts(2).png
File:ElectronicArts(2).png
Electronic Arts (1990s) (Taken from prototype Jelly Boy, SNES).png
Electronic Arts (1990s) (Taken from prototype Jelly Boy, SNES).png
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*On early Amiga and Atari ST games, the logo was used as a loading screen.
*On early Amiga and Atari ST games, the logo was used as a loading screen.
*Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white.
*Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white.
*On ''Extreme Pinball'', ''Fire Flight'' and the PlayStation game of ''Overblood'', the {{color|blue}} logo is shown on top along with the High Score Productions logo (see here), on the bottom.
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black.
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black.
*On ''Soviet Strike'', the logo is purple.
*On ''Soviet Strike'', the logo is purple.
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