Electronic Arts: Difference between revisions

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m
Text replacement - "{{color|blue}}" to "blue"
imported>Compooper
m (Text replacement - "{{color|green}}" to "green")
imported>Compooper
m (Text replacement - "{{color|blue}}" to "blue")
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*On several games, the logo is shown within the game's title screen.
*On several games, the logo is shown within the game's title screen.
*On early Amiga and Atari ST games, the logo was used as a loading screen.
*On early Amiga and Atari ST games, the logo was used as a loading screen.
*Most games just feature the logo still, with the entire logo in {{color|blue}} and the text in white.
*Most games just feature the logo still, with the entire logo in blue and the text in white.
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in {{color|blue}} zooms out and rests in the middle. It stays there for a moment before fading to black.
*On ''Desert Strike: Return to the Gulf'' for the Super NES, the logo in blue zooms out and rests in the middle. It stays there for a moment before fading to black.
*On ''Soviet Strike'', the logo is purple.
*On ''Soviet Strike'', the logo is purple.
*On ''Shaq Fu'', the shapes were colored.
*On ''Shaq Fu'', the shapes were colored.
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Electronic Arts (1980s) (Taken from The Seven Cities of Gold, Commodore64).png
Electronic Arts (1980s) (Taken from The Seven Cities of Gold, Commodore64).png
</gallery>
</gallery>
'''Visuals:''' On a white background, a pixelated version of the EA Shapes logo in {{color|blue}} wipes in. It then changes colors at once.
'''Visuals:''' On a white background, a pixelated version of the EA Shapes logo in blue wipes in. It then changes colors at once.


'''Technique:''' 2D sprite animation.
'''Technique:''' 2D sprite animation.
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Electronic Arts (1995) (Taken from Shaq Fu, SGB).png
Electronic Arts (1995) (Taken from Shaq Fu, SGB).png
</gallery>
</gallery>
'''Visuals:''' Against a black background, a segmented green square flips in, followed by a segmented {{color|blue}} circle and a segmented yellow triangle. At the same time, the words "{{font|Times New Roman|ELECTRONIC ARTS}}" are formed below by two sets of lines coming in from the sides of the screen and merging together.
'''Visuals:''' Against a black background, a segmented green square flips in, followed by a segmented blue circle and a segmented yellow triangle. At the same time, the words "{{font|Times New Roman|ELECTRONIC ARTS}}" are formed below by two sets of lines coming in from the sides of the screen and merging together.


'''Variant:''' A still version exists on the Sega Genesis game of ''Blades of Vengeance'', the Game Gear game of ''Jungle Strike'' and the Game Boy game of ''Shaq Fu''. On the latter, it is in black and white, although colored on the Super Game Boy.
'''Variant:''' A still version exists on the Sega Genesis game of ''Blades of Vengeance'', the Game Gear game of ''Jungle Strike'' and the Game Boy game of ''Shaq Fu''. On the latter, it is in black and white, although colored on the Super Game Boy.
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{{YouTube|id=5gcSG5XOJRE}}
{{YouTube|id=5gcSG5XOJRE}}


'''Visuals:''' On a black background, the segmented shapes from the previous logo, all in {{color|blue}}, float in from the sides of the screen and spin and place together in the middle. The {{color|cyan}} name "{{color|cyan|{{font|Times New Roman|'''{{big|E}}LECTRONIC {{big|A}}RTS'''}}}}" then zooms down with a white outline and places below the shapes. The name then glows in white.
'''Visuals:''' On a black background, the segmented shapes from the previous logo, all in blue, float in from the sides of the screen and spin and place together in the middle. The {{color|cyan}} name "{{color|cyan|{{font|Times New Roman|'''{{big|E}}LECTRONIC {{big|A}}RTS'''}}}}" then zooms down with a white outline and places below the shapes. The name then glows in white.


'''Technique:''' CGI.
'''Technique:''' CGI.
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