Nintendo: Difference between revisions
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[[File:Nintendo (1990).jpg|center]] | [[File:Nintendo (1990).jpg|center]] | ||
'''Nickname:''' | '''Nickname:''' "Nintendo Presents...." | ||
'''Logo:''' On a black background, we see | '''Logo:''' On a black background, we see "- Nintendo -" in its corporate font without the oblong shape. Below it is "Presents". | ||
'''FX/SFX:''' None. | '''FX/SFX:''' None. | ||
'''Music/Sounds:''' A random sound effect from a game. | '''Music/Sounds:''' A random sound effect from a game. | ||
*On ''Super Mario World'' and ''Yoshi's Island'' for SNES, a coin sound effect is heard. | |||
* On ''Super Mario World'' and ''Yoshi's Island'' for SNES, a coin sound effect is heard. | |||
*On ''Yoshi's Island: Super Mario Advance 3'', Yoshi says the word "Nintendo". | *On ''Yoshi's Island: Super Mario Advance 3'', Yoshi says the word "Nintendo". | ||
*On ''Yoshi's Story'', a chorus of Yoshis say "Nintendo". | |||
*On ''The Legend of Zelda: A Link To The Past'', a rupee sound is heard. | *On ''The Legend of Zelda: A Link To The Past'', a rupee sound is heard. | ||
*There is no sound on Super Scope 6. | *There is no sound on ''Super Scope 6''. | ||
'''Availability:''' Uncommon. Seen on ''Super Mario World'', ''Super Mario World 2: Yoshi's Island'', ''The Legend of Zelda: A Link To The Past'', ''Super Scope 6'', and the ''Super Mario Advance'' games except for the first one. | '''Availability:''' Uncommon. Seen on ''Super Mario World'', ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Story'', ''The Legend of Zelda: A Link To The Past'', ''Super Scope 6'', and the ''Super Mario Advance'' games except for the first one. | ||
'''Editor's Note:''' None. | '''Editor's Note:''' None. | ||
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{{Seizure Warning}} | {{Seizure Warning}} | ||
'''Logo:''' Same as the Nexoft logo used in Penguin Wars, but with the corporate Nintendo logo, but without the oblong shape. | '''Logo:''' Same as the Nexoft logo used in ''Penguin Wars'', but with the corporate Nintendo logo, but without the oblong shape. | ||
'''FX/SFX:''' See Nexoft. | '''FX/SFX:''' See Nexoft. | ||
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[[File:Nintendo (1992).png|center]] | [[File:Nintendo (1992).png|center]] | ||
'''Nicknames:''' | '''Nicknames:''' "The Gold Mario Coin", "Nintendo Coin" | ||
'''Logo:''' On a black background, we see the normal Nintendo logo but the | '''Logo:''' On a black background, we see the normal Nintendo logo but the oblong shape is stretched out a bit. On top of the text is a gold Mario coin, that shines once. | ||
'''Variant:''' On ''Super Mario Kart'', ''Yoshi's Safari'', ''Super Punch-Out!!'' (this game has the logo in silver), and ''Stunt Race FX'' (this game has the logo in pink), there's no gold Mario coin. | '''Variant:''' On ''Super Mario Kart'', ''Yoshi's Safari'', ''Super Punch-Out!!'' (this game has the logo in silver), and ''Stunt Race FX'' (this game has the logo in pink), there's no gold Mario coin. | ||
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'''FX/SFX:''' The coin shining. | '''FX/SFX:''' The coin shining. | ||
'''Music/Sounds:''' The coin sound effect from the 2nd logo. On ''Stunt Race FX'', a honking sound effect is heard. On ''Super Punch-Out!!'', TBA. | '''Music/Sounds:''' The coin sound effect from the 2nd logo. | ||
*On ''Stunt Race FX'', a honking sound effect is heard. | |||
*On ''Super Punch-Out!!'', TBA. | |||
'''Availability:''' Uncommon. Seen on ''Super Mario Kart'', ''Super Mario All-Stars (+ Super Mario World)'', ''Stunt Race FX'', ''Super Punch-Out!!'', ''Yoshi's Safari'', and ''Super Mario All-Stars 25th Anniversary Edition''. | '''Availability:''' Uncommon. Seen on ''Super Mario Kart'', ''Super Mario All-Stars (+ Super Mario World)'', ''Stunt Race FX'', ''Super Punch-Out!!'', ''Yoshi's Safari'', and ''Super Mario All-Stars 25th Anniversary Edition''. | ||
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Nintendo (2004-2005) (B)Nintendo (2004-2005) (A) | Nintendo (2004-2005) (B)Nintendo (2004-2005) (A) | ||
Nickname: ''The Nintendo Logo | '''Nickname:''' "The Nintendo Logo" | ||
Logo: Depending on the variant: | '''Logo:''' Depending on the variant: | ||
*Killer Instinct: A silvery-blue Nintendo logo zooms out and glows red. It then turns right and goes to the top-right. | *''Killer Instinct'': A silvery-blue Nintendo logo zooms out and glows red. It then turns right and goes to the top-right. | ||
*Mario Kart 64: We start off with a side view of the Nintendo logo. The logo is gold. Suddenly, it starts spinning around, getting faster and faster. As it does this, a trail of pieces of the logo shows up, and the logo remains this way as it fades to white. | *''Mario Kart 64'': We start off with a side view of the Nintendo logo. The logo is gold. Suddenly, it starts spinning around, getting faster and faster. As it does this, a trail of pieces of the logo shows up, and the logo remains this way as it fades to white. | ||
*Goldeneye 007: The Nintendo logo, in silver, zooms in suddenly and spins around at a slow and steady pace. | *''Goldeneye 007'': The Nintendo logo, in silver, zooms in suddenly and spins around at a slow and steady pace. | ||
*Perfect Dark: The silver Nintendo logo tilted downwards in the darkness appears and faces the viewer while the light brightens up to make the logo visible as it slowly turns and becomes dark again. | *''Perfect Dark'': The silver Nintendo logo tilted downwards in the darkness appears and faces the viewer while the light brightens up to make the logo visible as it slowly turns and becomes dark again. | ||
*On most Nintendo games: The Nintendo logo is red and is on a black or white background. For Japanese releases, the logo is blue. Starting in 2006, the logo is now grey. | *On most Nintendo games: The Nintendo logo is red and is on a black or white background. For Japanese releases, the logo is blue. Starting in 2006, the logo is now grey. | ||
*Super Smash Bros Melee: The Nintendo logo is white on the FMV intro. In the credits, the logo shown on the sign is colored blue. | *''Super Smash Bros. Melee'': The Nintendo logo is white on the FMV intro. In the credits, the logo shown on the sign is colored blue. | ||
*Donkey Kong 64: Same as the previous variant, except it suddenly appears. On the Japanese release of the game, the Nintendo logo is silver instead of red. | *''Donkey Kong 64'': Same as the previous variant, except it suddenly appears. On the Japanese release of the game, the Nintendo logo is silver instead of red. | ||
*WarioWare: Touched!: We see a stylus drawing the word "Nintendo" after that, it draws an | *''WarioWare: Touched!'': We see a stylus drawing the word "Nintendo"; after that, it draws an oblong shape like in the previous logo, and then the logo cuts to black as the corporate logo in white fades in, the bottom screen has a copyright notice (US and European versions have the years 2004-2005 while the Japanese version was released in 2004). | ||
*WarioWare: Twisted!: We see the corporate Nintendo logo in red (the Japanese version has the logo in black) spinning and stopping in the corner on a yellow background, and then fades into a scene of the game. | *''WarioWare: Twisted!'': We see the corporate Nintendo logo in red (the Japanese version has the logo in black) spinning and stopping in the corner on a yellow background, and then fades into a scene of the game. | ||
*Paper Mario: The Thousand-Year Door: The logo has is red on a black background, but the game has a HUD that appears at the top of the logo where it cannot be seen. When the field of view linked within the HUD size starts in a wide angle using one of these Action Replay codes below, the game's HUD can be seen. | *''Paper Mario: The Thousand-Year Door'': The logo has is red on a black background, but the game has a HUD that appears at the top of the logo where it cannot be seen. When the field of view linked within the HUD size starts in a wide angle using one of these Action Replay codes below, the game's HUD can be seen. | ||
**NTSC-U: 04429378 3f200000 | **NTSC-U: 04429378 3f200000 | ||
**PAL: 04435E80 3f200000 | **PAL: 04435E80 3f200000 | ||
**NTSC-J: 04422dd0 3f200000 | **NTSC-J: 04422dd0 3f200000 | ||
*Most other games have the logo still, along with being silent. | *Most other games have the logo still, along with being silent. | ||
*Rhythm Tengoku (Arcade Version): The Nintendo logo is blue on a white background. | *''Rhythm Tengoku'' (Arcade Version): The Nintendo logo is blue on a white background. | ||
'''FX/SFX:''' The usual effect or none. | |||
'''Music/Sounds:''' A sound from the game or silence. | |||
*On the ''Mario Kart 64'' variant, the sounds of cars driving by. | |||
*On the ''Goldeneye 007'' variant, the opening theme plays. | |||
*On ''Perfect Dark'', the droning sound is heard as it continues from Rare logo. | |||
*On ''Animal Crossing: Wild World'', a child says "Nintendo". | |||
*The ''Donkey Kong 64'' variant has Donkey Kong saying "Okay". | |||
*On ''Luigi's Mansion'' it has a very deep voice saying "Nintendo". | |||
*On ''Killer Instinct'', a dark-sounding theme plays. | |||
*On ''Mario Kart: Double Dash!!'', Mario yells "Niiiintendoooo!!! Woo-hoooo!!!" | |||
*On ''Mario & Luigi: Partners in Time'', Mario and Luigi exclaim "Nintendo!" | |||
'''Availability:''' Very common. Can be seen on most Nintendo games such as ''Mario Kart 64''. | |||
Availability: Very common. Can be seen on most Nintendo games such as Mario Kart 64 | |||
'''Editor's Note:''' None. | |||
=== 5th Logo (June 24, 2002) === | === 5th Logo (June 24, 2002) === | ||
'''Nicknames:''' "Eternal Darkness", "Nintendo's Dark Side", "Creepy Nintendo", "Sintendo" | '''Nicknames:''' "Eternal Darkness", "Nintendo's Dark Side", "Creepy Nintendo", "Sintendo" | ||