Nintendo: Difference between revisions

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Removing all the variants, i'll be working on a Variant page for them. R.I.P. those bytes.
imported>Pocodyess
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imported>Nyxem
(Removing all the variants, i'll be working on a Variant page for them. R.I.P. those bytes.)
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Nintendo started using stylized logos in their games in 1990.
Nintendo started using stylized logos in their games in 1990.


==Nintendo==
===1st Logo (November 21, 1990-October 21, 2003)===
 
===1st Logo (November 21, 1990-October 21, 2003) ===
[[File:Vlcsnap-2015-04-26-12h25m52s220.png|300px|center]]
[[File:Vlcsnap-2015-04-26-12h25m52s220.png|300px|center]]


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===2nd Logo (1990)===
===2nd Logo (1990)===
 
[[File:Nintendo (1990, Nexoft plaster).png|center|300px]]
{{Seizure Warning}}
{{Seizure Warning}}


'''Logo:''' Same as the [[Nexoft]] logo used in ''Penguin Wars'', but with the corporate Nintendo logo, but without the oblong shape.
'''Logo:''' Same as the [[Nexoft]] logo used in ''Penguin Wars'', but with the corporate Nintendo logo, sans the oblong shape.


'''FX/SFX:''' See [[Nexoft]].
'''FX/SFX:''' See [[Nexoft]].
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=== 3rd Logo (September 1, 1992-December 1994, December 12, 2010) (USA)===
===3rd Logo (September 1, 1992-December 1994, December 12, 2010) (USA)===
[[File:Nintendo (1992).png|center]]
[[File:Nintendo (1992).png|center]]


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'''Music/Sounds:''' The coin sound effect from the 1st logo.  
'''Music/Sounds:''' The coin sound effect from the 1st logo.  
*On ''Stunt Race FX'', a honking sound effect is heard.  
*On ''Stunt Race FX'', a honking sound effect is heard.
*On ''Super Punch-Out!!'', TBA.
*On ''Super Punch-Out!!'', TBA.


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File:IPD-6KKZVFmg1xuPGKxdAA10882.jpeg
File:IPD-6KKZVFmg1xuPGKxdAA10882.jpeg
File:Q3S4yaL-iXru-rgu1aXFXg17274.png
File:Q3S4yaL-iXru-rgu1aXFXg17274.png
File:Aefb77e32551a43baacd1e75592945b0.png
File:Nintendo (2002).png
File:F63a1ca36ffbf65e948ff40dd111deb2.png
File:F63a1ca36ffbf65e948ff40dd111deb2.png
File:671db1dee33edcb67a65e7f256b4e7f8.png
File:MeNbdHvZMJMNJ5QTHC1RrQ2405.png
File:EXcGQeWLPBkrHPas1Uy6vA4210.png
File:XJLDA2bdbj1qArQbEcnKHQ24102.png
File:ZNJgt9YxYN0KtBXReyXRJA21962.png
File:571f6f3a33ebc724f6d75be7ce91e22e.png
File:46947de58afec4d075eff3c3af1049d4.png
File:46947de58afec4d075eff3c3af1049d4.png
File:Aefb77e32551a43baacd1e75592945b0.png
File:68ee612dc95934b9fea6b9da6caf801a.png
File:68ee612dc95934b9fea6b9da6caf801a.png
File:E7efd5b41dd2132cb6dbeb252d06d74b.png
File:9fc76eca6083e2ea01649586895c76bc.png
File:A26702ce9c40aa403527f9473890869e.jpeg
</gallery>
</gallery>


'''Nickname:''' "The Nintendo Logo"
'''Nickname:''' "The Nintendo Logo"


'''Logo:''' Depending on the variant:
'''Logo:''' We see the Nintendo logo in either a black or white background.
*''Killer Instinct'': A silvery-blue Nintendo logo zooms out and glows red. It then turns right and goes to the top-right.
 
*''Mario Kart 64'': We start off with a side view of the Nintendo logo. The logo is gold. Suddenly, it starts spinning around, getting faster and faster. As it does this, a trail of pieces of the logo shows up, and the logo remains this way as it fades to white.
'''Variants:'''
*''Goldeneye 007'': The Nintendo logo, in silver, zooms in suddenly and spins around at a slow and steady pace.
 
*''Perfect Dark'': The silver Nintendo logo tilted downwards in the darkness appears and faces the viewer while the light brightens up to make the logo visible as it slowly turns and becomes dark again.
*On PAL releases of some Nintendo games, the logo is colored in blue.
*On most Nintendo games: The Nintendo logo is red and is on a black or white background. For Japanese releases, the logo is blue. Starting in 2006, the logo is now grey.
*''Super Smash Bros. Melee'': The Nintendo logo is white on the FMV intro. In the credits, the logo shown on the sign is colored blue.
*''Donkey Kong 64'': Same as the previous variant, except it suddenly appears. On the Japanese release of the game, the Nintendo logo is silver instead of red.
*''WarioWare: Touched!'': We see a stylus drawing the word "Nintendo"; after that, it draws an oblong shape like in the previous logo, and then the logo cuts to black as the corporate logo in white fades in, the bottom screen has a copyright notice (US and European versions have the years 2004-2005 while the Japanese version was released in 2004).
*''WarioWare: Twisted!'': We see the corporate Nintendo logo in red (the Japanese version has the logo in black) spinning and stopping in the corner on a yellow background, and then fades into a scene of the game.
*''Paper Mario: The Thousand-Year Door'': The logo has is red on a black background, but the game has a HUD that appears at the top of the logo where it cannot be seen. When the field of view linked within the HUD size starts in a wide angle using one of these Action Replay codes below, the game's HUD can be seen.
**NTSC-U: 04429378 3f200000
**PAL: 04435E80 3f200000
**NTSC-J: 04422dd0 3f200000
*Most other games have the logo still, along with being silent.
*''Rhythm Tengoku'' (Arcade Version): The Nintendo logo is blue on a white background.
*''Mario and Luigi: Bowser's Inside Story'': either Mario and Luigi or Bowser walk under the logo. They raise their arms and yell "Nintendo!"


'''FX/SFX:''' The usual effect or none.
'''FX/SFX:''' None.


'''Music/Sounds:''' A sound from the game or silence.
'''Music/Sounds:''' None or the opening theme of the game.  
*On the ''Mario Kart 64'' variant, the sounds of cars driving by.
*On the ''Goldeneye 007'' variant, the opening theme plays.
*On ''Perfect Dark'', the droning sound is heard as it continues from Rare logo.
*On ''Animal Crossing: Wild World'', a child says "Nintendo".
*The ''Donkey Kong 64'' variant has Donkey Kong (voiced by Grant Kirkhope) saying "Okay".
*On ''Luigi's Mansion'' it has a very deep voice saying "Nintendo".
*On ''Killer Instinct'', a dark-sounding theme plays.
*On ''Mario Kart: Double Dash!!'', Mario (voiced by Charles Martinet) yells "Niiiintendoooo!!! Woo-hoooo!!!"
*On ''Mario & Luigi: Partners in Time'', Mario and Luigi exclaim "Nintendo!"
*On ''Mario & Luigi: Bowser's Inside Story'', either Mario and Luigi (both Martinet) or Bowser (voiced by Kenny James) yell the company's name.
*''Super Mario Strikers'' and ''Mario Strikers Charged'' have several different variants: a random character from the game (Mario, Luigi, Princess Peach, Toad (both voiced by Jen Taylor), Princess Daisy (Deanna Mustard), Wario or Waluigi (both Martinet)) says "Nintendo!", or in the case of Yoshi (Kazumi Totaka) and Donkey Kong (Takashi Nagasako), we hear their distinctive vocalizations.
*On ''Mario Golf: Toadstool Tour'', ''Mario Golf: Advance Tour'', and ''Mario Power Tennis'', Wario says "Nintendo!" and does his evil laugh.


'''Availability:''' Very common. Can be seen on most Nintendo games such as ''Mario Kart 64''.
'''Availability:''' Very common. Can be seen on most Nintendo games such as ''Mario Kart 64''.
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'''Editor's Note:''' None.
'''Editor's Note:''' None.


=== 5th Logo (June 24, 2002) ===
===5th Logo (''Eternal Darkness: Sanity's Requiem'' custom variant) (June 24, 2002)===
 
<gallery mode="packed" heights="200">
File:Nintendo (2002, America).png
File:Nintendo (2002, PAL).png
</gallery>{{YouTube|id=w-JVs7G8ttw}}
'''Nicknames:''' "Eternal Darkness", "Nintendo's Dark Side", "Creepy Nintendo", "Sintendo"
'''Nicknames:''' "Eternal Darkness", "Nintendo's Dark Side", "Creepy Nintendo", "Sintendo"


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'''FX/SFX:''' All CGI.
'''FX/SFX:''' All CGI.


'''Variant:''' On the PAL/European version of the game, the Nintendo logo would turn blue instead of red.
'''Variant:''' On the PAL/European versions of the game, the Nintendo logo would turn blue instead of red.


'''Music/Sounds:''' Ominous orchestral music, accompanied by the skeleton growling. After the Nintendo logo gets formed, a creepy male announcer says the company name.
'''Music/Sounds:''' Ominous orchestral music, accompanied by the skeleton growling. After the Nintendo logo gets formed, a creepy male announcer says the company name.
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'''Editor's Note:''' None.
'''Editor's Note:''' None.


[[Category:Japanese logos]]
[[Category:Japanese logos]]
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