Nintendo: Difference between revisions

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{{About||their film logos|Nintendo Films|other uses|Nintendo (disambiguation)}}
{{About||their film logos|Nintendo Films|other uses|Nintendo (disambiguation)}}
{{PageButtons|Logo Variations=1|Nintendo}}
{{PageButtons|Logo Variations=1|Commercial Tags=1|Nintendo}}
<div style="float:right">
<tab name="Edit Subpages" collapsed>
*[[/On-Screen Logos/]]
*[[/Commercial Tags/]]
</tab>
</div>
{{PageCredits|capture=Mariocenter, Muzzarino and Mandog20000|edits=TheLogoChamp, mariolover, Muzzarino, Mr.Logo, McDonald's1, GETENT, AlmightyKingPrawn and TheLogoFan2004}}
{{PageCredits|capture=Mariocenter, Muzzarino and Mandog20000|edits=TheLogoChamp, mariolover, Muzzarino, Mr.Logo, McDonald's1, GETENT, AlmightyKingPrawn and TheLogoFan2004}}


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Nintendo started using stylized logos in their games in 1990.
Nintendo started using stylized logos in their games in 1990.


<tabber>
===1st Logo (November 21, 1990-October 21, 2003)===
On-Screen Logos=
[[File:Vlcsnap-2015-04-26-12h25m52s220.png|300px|center]]
{{/On-Screen Logos}}
|-|
Commercial Tags=
{{/Commercial Tags}}
</tabber>


'''Logo:''' On a black background, we see "- Nintendo -" in its corporate font without the oblong shape. Below it is "Presents".
'''Technique:''' None.
'''Music/Sounds:''' A random sound effect from the game.
*On ''Super Mario World'' and ''Yoshi's Island'' for SNES, the coin collect sound effect from the game is heard.
*On ''Yoshi's Island: Super Mario Advance 3'', Yoshi says the word "Nintendo".
*On ''Yoshi's Story'', a chorus of Yoshis say "Nintendo".
*On ''The Legend of Zelda: A Link To The Past'', the Rupee collect sound effect from the game plays.
*There is no sound on ''Super Scope 6''.
'''Availability:''' Uncommon. Seen on ''Super Mario World'', ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Story'', ''The Legend of Zelda: A Link To The Past'', ''Super Scope 6'', ''Super Mario Advance 2: Super Mario World'', ''Super Mario Advance 3: Yoshi's Island'' and ''Super Mario Advance 4: Super Mario Bros. 3''. On ''Super Mario Advance'', there was no Nintendo logo at all.
===2nd Logo (''King of the Zoo'' variant) (1990)===
[[File:Nintendo (1990, Nexoft plaster).png|center|300px]]
{{YouTube|id=HX3IV3igfsk}}
{{guidance detail|reason=flashing(0:09-0:10),audio}}
'''Logo:''' Same as the [[Nexoft]] logo used in ''Penguin Wars'', but with the corporate Nintendo logo, sans the oblong shape.
'''Technique:''' See [[Nexoft]].
'''Music/Sounds:''' See [[Nexoft]].
'''Availability:''' Ultra rare. Seen only on ''King of the Zoo'', a European localization of ''Penguin Wars'' for the Game Boy.
===3rd Logo (September 1, 1992-December 1994, December 12, 2010) (USA)===
[[File:Nintendo (1992).png|center|300px]]
'''Logo:''' On a black background, we see the normal Nintendo logo, but the oblong shape is stretched out a bit. On top of the text is a {{color|gold}} Mario coin that shines once.
'''Variant:''' On ''Super Mario Kart'', ''Yoshi's Safari'', ''Super Punch-Out!!'' (this game has the logo in {{color|silver}}), and ''Stunt Race FX'' (this game has the logo in {{color|pink}}), there is no gold Mario coin.
'''Technique:''' Sprite-based 2D animation.
'''Music/Sounds:''' The coin sound effect from the 1st logo.
*On ''Stunt Race FX'', a honking sound effect is heard.
*On ''Super Punch-Out!!'', a bling sound akin to the Game Boy startup the is heard.
'''Availability:''' Uncommon. Seen on ''Super Mario Kart'', ''Super Mario All-Stars (+ Super Mario World)'', ''Stunt Race FX'', ''Super Punch-Out!!'', ''Yoshi's Safari'', and ''Super Mario All-Stars 25th Anniversary Edition''. The ''Super Mario Advance'' series doesn't have this logo, as in the first game there was no Nintendo logo at all, and the later three use the first logo.
===4th Logo (October 1992- )===
<gallery mode="packed" heights="200">
File:IPD-6KKZVFmg1xuPGKxdAA10882.jpeg
File:Q3S4yaL-iXru-rgu1aXFXg17274.png
File:Nintendo (2002).png
File:F63a1ca36ffbf65e948ff40dd111deb2.png
File:46947de58afec4d075eff3c3af1049d4.png
File:Aefb77e32551a43baacd1e75592945b0.png
File:68ee612dc95934b9fea6b9da6caf801a.png
File:NintendoEarthBound.jpg
File:NintendoHalkenKirbySuperStar.jpg
File:HALNintendoKirbyandtheForgottenLand.jpg
</gallery>
'''Logo:''' We see either the Nintendo logo on either a black or white background or copyright information for the company below the title screen of the game.
'''Variants:'''
*On NTSC-J/PAL releases of some Nintendo games, the logo is colored in {{color|blue}} instead of {{color|red}}.
*On ''Super Mario 64'', the Super Mario 64 logo pops up before zooming out and fading away, with copyright information for Nintendo seen below.
'''Technique:''' None.
'''Music/Sounds:''' None or the opening theme of the game.
'''Music/Sounds Variants:'''
*The coin collect sound effect from the Mario series is heard on ''Super Mario 64, Super Mario Sunshine'', ''New Super Mario Bros.'', and ''Super Mario 64 DS''.
*On ''Super Mario 64'', we hear Mario saying "It's-a-me, Mario!"
'''Availability:''' Very common. One of the first games to contain this logo is the US version of ''NCAA Basketball'' (SNES). It can be seen on most Nintendo games and their title screens such as ''Paper Mario'', ''Mario Party 5'', ''The Legend of Zelda: The Wind Waker'', among others. This logo is absent on the ''Super Mario Advance'' series; in the first game there was no Nintendo logo at all, and the other games use the 1st logo. In most relatively recent games such as ''New Super Mario Bros. Wii'', the logo is absent. However, it still shows up occasionally, such as on ''Kirby and the Forgotten Land''.
===5th Logo (''Eternal Darkness: Sanity's Requiem'' custom variant) (June 24, 2002)===
<gallery mode="packed" heights="200">
Nintendo (2002, America).png
Nintendo (2002, PAL).png
</gallery>
{{YouTube|id=p_VNF7L9TEw|id2=wjg3vazLdGg}}
{{guidance detail|reason=audio}}
'''Logo:''' On a black background, we see some {{color|red|reddish}}-{{color|gray}} smoke rising, forming a {{color|red}} skeleton with its eyes lit {{color|green}}, which then looks to the camera with its mouth opening. Its eyes brighten up before a {{color|cyan}} flash of light appears, causing the skeleton to melt to the right, off the screen. The flash becomes a beam of light, circling around before it reaches the bottom-center of an outline of the Nintendo logo. It flashes even brighter and the full Nintendo logo appears in {{color|lightblue|light blue}}. Throughout its screen time, the color of the Nintendo logo changes to {{color|red}}.
'''Variant:''' On the PAL/European versions of the game, the Nintendo logo would turn {{color|blue}} instead of {{color|red}}.
'''Technique:''' All CGI.
'''Music/Sounds:''' Ominous orchestral music, accompanied by the skeleton growling. After a phasing sound when the Nintendo logo gets formed, a deep "thud" is heard and a deep male announcer says the company name.
'''Availability:''' Only appeared on ''Eternal Darkness: Sanity's Requiem'' for the Nintendo GameCube.
'''Legacy:''' The smoke, the frightening and jarring appearance of the creature growling, the orchestral sting and the creepy announcer will be very unsettling to most, but this is undeniably intentional given the subject matter of the game that follows it.


{{Video Game-Navbox}}
{{Video Game-Navbox}}
[[Category:Japan]]
[[Category:Japan]]
[[Category:Japanese commercial tags]] [[Category:Commercial tags]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:Japanese video game logos]]
[[Category:Japanese video game logos]]
[[Category:Nintendo]]
[[Category:Nintendo]]

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