Nintendo: Difference between revisions

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56 bytes removed ,  7 October 2023
m
Text replacement - "Music/Sounds" to "Audio"
imported>Nyxem
imported>Camenati
m (Text replacement - "Music/Sounds" to "Audio")
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'''Technique:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None or the opening theme of the game.
'''Audio:''' None or the opening theme of the game.


'''Music/Sounds Variants:'''
'''Audio Variants:'''
*An enhanced version of the coin collect sound effect from the Mario series is heard on ''Super Mario 64'', ''Super Mario Sunshine'', ''New Super Mario Bros.'', and ''Super Mario 64 DS'', respectively.
*An enhanced version of the coin collect sound effect from the Mario series is heard on ''Super Mario 64'', ''Super Mario Sunshine'', ''New Super Mario Bros.'', and ''Super Mario 64 DS'', respectively.
*On ''Super Mario 64'', we also hear Mario saying "It's-a-me, Mario!"
*On ''Super Mario 64'', we also hear Mario saying "It's-a-me, Mario!"
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'''Technique:''' None.
'''Technique:''' None.


'''Music/Sounds:''' A random sound effect from the game.
'''Audio:''' A random sound effect from the game.
*On ''Super Mario World'' and ''Super Mario World 2: Yoshi's Island'' for SNES, the coin collect sound effect from the game is heard.
*On ''Super Mario World'' and ''Super Mario World 2: Yoshi's Island'' for SNES, the coin collect sound effect from the game is heard.
*On ''Yoshi's Island: Super Mario Advance 3'', Yoshi says the word "Nintendo".
*On ''Yoshi's Island: Super Mario Advance 3'', Yoshi says the word "Nintendo".
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'''Technique:''' None.
'''Technique:''' None.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:'''  Seen only on ''King of the Zoo'', a European localization of ''Penguin Wars'' for the Game Boy.
'''Availability:'''  Seen only on ''King of the Zoo'', a European localization of ''Penguin Wars'' for the Game Boy.
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'''Technique:''' See [[ASCII Productions|ASCII]] and [[Nexoft]].
'''Technique:''' See [[ASCII Productions|ASCII]] and [[Nexoft]].


'''Music/Sounds:''' See [[ASCII Productions|ASCII]] and [[Nexoft]].
'''Audio:''' See [[ASCII Productions|ASCII]] and [[Nexoft]].


'''Availability:''' Same as the 3rd logo.
'''Availability:''' Same as the 3rd logo.
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'''Technique:''' Sprite-based 2D animation.
'''Technique:''' Sprite-based 2D animation.


'''Music/Sounds:''' The coin sound effect from the 1st logo.  
'''Audio:''' The coin sound effect from the 1st logo.  


'''Availability:''' Seen on ''Super Mario All-Stars (+ Super Mario World)'' for the SNES and ''Super Mario All-Stars 25th Anniversary Edition'' for the Wii.
'''Availability:''' Seen on ''Super Mario All-Stars (+ Super Mario World)'' for the SNES and ''Super Mario All-Stars 25th Anniversary Edition'' for the Wii.
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'''Technique:''' Good N64 animation.
'''Technique:''' Good N64 animation.


'''Music/Sounds:''' A whoosh sound.
'''Audio:''' A whoosh sound.


'''Availability:''' Only seen on ''Perfect Dark''.
'''Availability:''' Only seen on ''Perfect Dark''.
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'''Technique:''' All CGI.
'''Technique:''' All CGI.


'''Music/Sounds:''' Ominous orchestral music, accompanied by the skeleton growling. After a phasing sound when the Nintendo logo gets formed, a deep "thud" is heard and a deep male announcer says the company name.
'''Audio:''' Ominous orchestral music, accompanied by the skeleton growling. After a phasing sound when the Nintendo logo gets formed, a deep "thud" is heard and a deep male announcer says the company name.


'''Availability:'''  Only seen on ''Eternal Darkness: Sanity's Requiem'' for the Nintendo GameCube.
'''Availability:'''  Only seen on ''Eternal Darkness: Sanity's Requiem'' for the Nintendo GameCube.
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