Draft:Capcom: Difference between revisions

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'''Music/Sounds Variant:''' On early beta versions of ''Resident Evil'', the logo is silent.
'''Music/Sounds Variant:''' On early beta versions of ''Resident Evil'', the logo is silent.


'''Availability:''' So far, it has only been seen on early PlayStation and Saturn games produced by the company, normally with the [[Virgin Interactive]] logo appearing after this logo in Europe. Games that have this include ''Street Fighter Alpha'', ''Street Fighter: The Movie'', the original release of ''Resident Evil'' (the ''Director's Cut'' and Saturn versions use the next logo), ''X-Men: Children of Atom'' (the Saturn version only, the PlayStation version uses the 5th logo), ''Darkstalkers: The Night Warriors'', ''Street Fighter Alpha 2'', and ''Megaman X3'' (the latter of which being only released in Japan and Europe). It has also been seen on the version of ''Megaman X3'' included in ''Megaman X Collection'' for PS2 and GC (most likely since it's an emulation of the PlayStation version). Check your old Capcom games from the period for this logo.
'''Availability:''' So far, it has only been seen on early PlayStation and Saturn games produced by the company, normally with the [[Virgin Interactive]] logo appearing after this logo in Europe. Games that have this include ''Street Fighter Alpha'', ''Street Fighter: The Movie'', the original release of ''Resident Evil'' (the ''Director's Cut'' and Saturn versions use the next logo), ''X-Men: Children of Atom'' (the Saturn version only, the PlayStation version uses the 5th logo), ''Darkstalkers: The Night Warriors'', ''Street Fighter Alpha 2'', and ''Megaman X3'' (the latter of which being only released in Japan and Europe). It has also been seen on the version of ''Megaman X3'' included in ''Megaman X Collection'' for PS2 and GC (most likely since it's an emulation of the PlayStation version). This also appears on Japan-only games such as ''Arthur to Astaroth no Nazo Makaimura: Incredible Toons'' and ''Gakkou no Kowai Uwasa: Hanako-san ga Kita!!'' for the PlayStation, and on the ''Street Fighter II: Movie'' game. Check your old Capcom games from the period for this logo.


'''Editor's Note:''' None.
'''Editor's Note:''' None.
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'''Music/Sounds:''' A dreamy synth, with many more synth notes and laser sounds (which sound somewhat reminiscent of the previous logo).
'''Music/Sounds:''' A dreamy synth, with many more synth notes and laser sounds (which sound somewhat reminiscent of the previous logo).


'''Availability:''' Can be seen on Capcom-developed games on the PlayStation, Saturn, Nintendo 64, Dreamcast, and PC games from that era, including ''Megaman X4'' (on both the PlayStation and ''Megaman X Collection'' versions), ''Marvel vs Capcom'', and all the ''Resident Evil'' games on the PS1, except for the original version of ''Resident Evil'' and ''Resident Evil 3'', with the former using the previous logo and the latter using the next logo.
'''Availability:''' Can be seen on Capcom-developed games on the PlayStation, Saturn, Nintendo 64, Dreamcast, and PC games from that era, including ''Megaman X4'' (on both the PlayStation and ''Megaman X Collection'' versions), ''Marvel vs Capcom'', and all the ''Resident Evil'' games on the PS1, except for the original version of ''Resident Evil'' and ''Resident Evil 3'', with the former using the previous logo and the latter using the next logo. It's also seen on ''Super Puzzle Fighter II Turbo'' for the PlayStation and GBA, ''X2: No Relief'', ''Star Gladiator Episode I: Final Crusade'', ''Street Fighter EX Plus α'', ''Buster Bros. Collection'', ''Street Fighter Collection'' and ''Street Fighter Collection 2'', ''Darkstalkers 3'', all of the ''Capcom Generations'' games for the PlayStation, ''X-Men vs. Street Fighter: EX Edition'', ''Super Adventure Rockman'' for the PlayStation, ''Rival Schools: United By Fate'' and it's Japan-only sequel ''Shiritsu Justice Gakuen: Nekketsu Seisyun Nikki 2'', ''Magical Tetris Challenge'' for the PlayStation, ''Trick'n Snowboarder'', ''Marvel Super Heroes vs. Street Fighter: EX Edition'', ''Puzz Loop'', and ''Strider'' for the PlayStation.


'''Editor's Note:''' An iconic logo in the gaming community (especially for those who grew up in the 32-bit era).
'''Editor's Note:''' An iconic logo in the gaming community (especially for those who grew up in the 32-bit era).
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*On ''Resident Evil 4'', the logo is gray (this is during the credits only, the opening of the game uses the standard logo).
*On ''Resident Evil 4'', the logo is gray (this is during the credits only, the opening of the game uses the standard logo).
*On the ''JoJo's Bizarre Adventure'' arcade games, the logo is placed on a black/green diamond checker pattern board, surrounded by a yellow frame. Below it, Hirohiko Araki's signature quickly signs in below.
*On the ''JoJo's Bizarre Adventure'' arcade games, the logo is placed on a black/green diamond checker pattern board, surrounded by a yellow frame. Below it, Hirohiko Araki's signature quickly signs in below.
*On ''Cannon Spike'', the logo appears with the Psikyo logo below it.
*On ''Dino Crisis 2'', the logo appears superimposed in the game's opening.
*On ''Capcom vs. SNK 2: Mark of the Millennium 2001'', the logo appears in the background of the game's opening cutscene.
*On ''Clock Tower 3'', we start with the logo in it's normal colors, then it changes to gray before the logo's outline disappears, and we now see the white text only before it slides down. When the logo begins to change, the background is in the style of an old 50's horror movie.
*On ''Chaos Legion'', the logo is gray and appears in the background of the game's opening cinematic.
*On ''Tim Burton's The Nightmare Before Christmas: Oogie's Revenge'', the logo appears in the game's opening cutscene.
*On some games, such as ''Maximo: Ghosts to Glory'' for PlayStation 2, there is no white outline around the logo.
*There are also several trailer variations made for promoting some of the company's games.
*There are also several trailer variations made for promoting some of the company's games.


'''FX/SFX:''' Just a still logo.
'''FX/SFX:''' Normally just a still logo, but in some variants, it varies.


'''Music/Sounds:''' Usually none.
'''Music/Sounds:''' Usually none.
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*Few games use a re-arranged version of the CPS-3 logo's (the 6th logo) music.
*Few games use a re-arranged version of the CPS-3 logo's (the 6th logo) music.
*On ''Heavy Metal Geomatrix'', a short heavy metal theme plays.
*On ''Heavy Metal Geomatrix'', a short heavy metal theme plays.
*On ''Capcom vs. SNK 2: Mark of the Millennium 2001'', the game's opening theme plays.
*On ''Ultra Street Fighter II: The Final Challengers'' for Nintendo Switch, the music from the 1st logo is used.


'''Availability:''' Common. This was also used on the U.S. ''Street Fighter'' cartoon.
'''Availability:''' Common. This was also used on the U.S. ''Street Fighter'' cartoon.
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'''Variants:'''
'''Variants:'''
*On ''Super Gem Fighter'', the background is light blue and the shadow seems to have a colored outline.
*On ''Super Gem Fighter Mini Mix'', the background is light blue and the shadow seems to have a colored outline.
*On ''Street Fighter III'', the animation of the yellow Capcom logo is different and the colored logo fades in a second after it disappears.
*On ''Street Fighter III'', the animation of the yellow Capcom logo is different and the colored logo fades in a second after it disappears.
*Another variant exists on ''Street Fighter EX2 Plus'' for the PlayStation, with similar light rays and the logo's letters being a little darker.


'''FX/SFX:''' The light rays, the flashing logo.
'''FX/SFX:''' The light rays, the flashing logo.
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*A soothing synth theme, with the instrument arrangements changing on each game.
*A soothing synth theme, with the instrument arrangements changing on each game.
*On the ''Super Gem Fighter'' variant, an ascending synth bell arpeggio with a female voice saying "Capcom!".
*On the ''Super Gem Fighter Mini Mix'' variant, an ascending synth bell arpeggio with the voice of the game's female announcer saying "Capcom!".
*On the ''Street Fighter III'' variant, an ascending synth bell arpeggio followed by a droning, filtered synth chord.
*On the ''Street Fighter III'' variant, an ascending synth bell arpeggio followed by a droning, filtered synth chord.


'''Availability:''' Only can be found on CPS-3 arcade games starting with ''Red Earth'' (''Warzard'' in Japan). It can be seen on the ''Street Fighter III'' series and ''JoJo's Bizzare Adventure'' (''JoJo's Venture in Asia'').
'''Availability:''' Only can be found on the CPS-2 game, ''Super Gem Fighter Mini Mix'' (''Pocket Fighter'' in Japan, and this title was used for the PlayStation port), and it's PlayStation and Saturn ports, as well as on CPS-3 arcade games starting with ''Red Earth'' (''Warzard'' in Japan). It can be seen on the ''Street Fighter III'' series and ''JoJo's Bizzare Adventure'' (''JoJo's Venture in Asia''). It's also seen on the Arika-developed ''Street Fighter EX2 Plus'' for the PlayStation.


'''Editor's Note:''' None.
'''Editor's Note:''' None.
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'''Music/Sounds:''' A synth warble is heard throughout with other ominous synth sounds, a whoosh, and a male voice saying "Capcom!".
'''Music/Sounds:''' A synth warble is heard throughout with other ominous synth sounds, a whoosh, and a male voice saying "Capcom!".


'''Availability:''' Scarce. It's mainly known appearance is on the Dreamcast version of ''Capcom vs SNK''.
'''Availability:''' Scarce. It's mainly known appearances are on the Arcade and Dreamcast versions of ''Capcom vs SNK: Millennium Fight 2000'' and on it's ''Pro'' updated version for the PlayStation 2.


'''Editor's Note:''' None.
'''Editor's Note:''' None.
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[[File:CapcomInTheBrightSky.PNG|center|300px]]
[[File:CapcomInTheBrightSky.PNG|center|300px]]
{{YouTube|id=zxNorfQIfAE}}
{{YouTube|id=zxNorfQIfAE}}
'''Nickname:''' "Capcom in the Sky"
'''Nickname:''' "Capcom in the Bright Sky"


'''Logo:''' We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It flashes to a white screen with the logo.
'''Logo:''' We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It flashes to a white screen with the logo.
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'''Music/Sounds:''' A dreamy piano tune.
'''Music/Sounds:''' A dreamy piano tune.


'''Availability:''' Can be found on ''Megaman X5'' and ''Megaman X6'' for the PS1 and PC (both games keep the logo intact on the versions included with ''Megaman X Collection''). Can also be seen on both the arcade and Sega Dreamcast versions of ''Marvel vs Capcom 2'' (and it might be on the ''Capcom vs SNK'' games on the Dreamcast, too).
'''Availability:''' Can be found on ''Megaman X5'' and ''Megaman X6'' for the PS1 and PC (both games keep the logo intact on the versions included with ''Megaman X Collection''), as well as on ''Street Fighter EX3'' for the PlayStation 2, ''Bounty Hunter Sara: Holy Mountain no Teiou'' for the PlayStation, and the arcade game ''Giga Wing 2''. Can also be seen on the arcade, PlayStation 2, and Sega Dreamcast versions of ''Marvel vs Capcom 2: New Age of Heroes'' (and it might be on the ''Capcom vs SNK'' games on the Dreamcast, too).


'''Editor's Note:''' None.
'''Editor's Note:''' None.
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===12th Logo (December 17, 2000-May 16, 2001)===
===12th Logo (December 17, 2000-May 16, 2001)===
'''Nickname:''' "Project Justice"


'''Logo:''' On a black background, a blue-ish light beam passes through the sides of the screen bringing 6 glowing lights that bring up the "CAPCOM" letters while ripples appear from behind. Once the logo is formed, another light beam moves through the left as "PROJECT JUSTICE" fades in, the Capcom logo glows and a flash occurs on the screen.
'''Logo:''' On a black background, a blue-ish light beam passes through the sides of the screen bringing 6 glowing lights that bring up the "CAPCOM" letters while ripples appear from behind. Once the logo is formed, another light beam moves through the left as "PROJECT JUSTICE" fades in, the Capcom logo glows and a flash occurs on the screen.
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'''Music/Sounds:''' 8-bit square wave arpeggios.
'''Music/Sounds:''' 8-bit square wave arpeggios.


'''Availability:''' Only found on ''Capcom Classics Collection''.
'''Availability:''' Only found on ''Capcom Classics Collection Volume 1'' and ''Capcom Classics Collection Volume 2'' for PlayStation 2 and Xbox, and on ''Capcom Classics Collection: Remixed'' and ''Capcom Puzzle World'' for PlayStation Portable.


'''Editor's Note:''' None.
'''Editor's Note:''' None.
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