Draft:Capcom: Difference between revisions

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<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:CapcomPiece.png
File:CapcomPiece.png
File:Capcom1998.PNG
File:Capcom (Tech Romancer).png
File:CapcomDevilMayCry3.png
File:CapcomDevilMayCry3.png
File:CapcomResidentEvil4.png
File:CapcomResidentEvil4.png
File:Capcom1998.PNG
File:Capcom2004SFReturntotheFujiwaraCapital.png
File:Capcom2004SFReturntotheFujiwaraCapital.png
</gallery>
</gallery>
'''Logo:''' We see the Capcom logo against a white or black background.
'''Logo:''' We see the Capcom logo against a white or black background.


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*On games released for the Bandai WonderSwan, the logo is in monochome. ''Pocket Fighter'' is one of the games that has this variant.
*On games released for the Bandai WonderSwan, the logo is in monochome. ''Pocket Fighter'' is one of the games that has this variant.
*On the Saturn version of ''X-Men: Children of the Atom'', the logo's colors are a little darker.
*On the Saturn version of ''X-Men: Children of the Atom'', the logo's colors are a little darker.
*On ''Tech Romancer'' and ''Netto de Tennis'', the logo is shown on a close-up with a shadow behind it.
*On ''Devil May Cry 3: Dante's Awakening'', the logo is gray, covered with blood, and on a black background.
*On ''Devil May Cry 3: Dante's Awakening'', the logo is gray, covered with blood, and on a black background.
*On ''Resident Evil 4'', the logo is gray (this is during the credits only, the opening of the game uses the standard logo).
*On ''Resident Evil 4'', the logo is gray (this is during the credits only, the opening of the game uses the standard logo).
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*Few games use a re-arranged version of the CPS-3 logo's (the 6th logo) music.
*Few games use a re-arranged version of the CPS-3 logo's (the 6th logo) music.
*On ''Heavy Metal Geomatrix'', a short heavy metal theme plays.
*On ''Heavy Metal Geomatrix'', a short heavy metal theme plays.
*On ''Netto de Tennis'', the piano theme from the 9th logo plays followed by the female voice of "Capcom!".
*On ''Capcom vs. SNK 2: Mark of the Millennium 2001'', the game's opening theme plays.
*On ''Capcom vs. SNK 2: Mark of the Millennium 2001'', the game's opening theme plays.
*On ''Ultra Street Fighter II: The Final Challengers'' for Nintendo Switch, the music from the 1st logo is used.
*On ''Ultra Street Fighter II: The Final Challengers'' for Nintendo Switch, the music from the 1st logo is used.
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*On ''Street Fighter EX2 Plus'', an ominous pinging synthesizer is heard, followed by the male announcer saying "Capcom!".
*On ''Street Fighter EX2 Plus'', an ominous pinging synthesizer is heard, followed by the male announcer saying "Capcom!".


'''Availability:''' Only can be found on the CPS-2 game, ''Super Gem Fighter Mini Mix'' (''Pocket Fighter'' in Japan, this title was used for the PlayStation port), and it's PlayStation and Saturn ports (the WonderSwan port uses a still logo), as well as on CPS-3 arcade games starting with ''Red Earth'' (''Warzard'' in Japan). It can be seen on the ''Street Fighter III'' series and ''JoJo's Bizzare Adventure'' (''JoJo's Venture in Asia''). It's also seen on the [[Arika (Japan)|Arika]]-developed ''Street Fighter EX2 Plus'' for the PlayStation.
'''Availability:''' Uncommon. Can be found on the CPS-2 game, ''Super Gem Fighter Mini Mix'' (''Pocket Fighter'' in Japan, this title was used for the PlayStation port), and it's PlayStation and Saturn ports (the WonderSwan port uses a still logo), as well as on CPS-3 arcade games starting with ''Red Earth'' (''Warzard'' in Japan). It can also be seen on the ''Street Fighter III'' series and the [[Arika (Japan)|Arika]]-developed ''Street Fighter EX2 Plus'' for the PlayStation.
 
'''Editor's Note:''' None.
 
===9th Logo (1998-1999)===
<gallery mode="packed" heights="200">
File:Capcom2000CapcomvsSNKArcade.png
File:Capcom2002CapcomvsSNKPlayStation.png
</gallery>
 
'''Logo:''' On a shining scanline background, the black Capcom letters reveal themselves through the center and fill in white. A light ray flash occurs and the screen flashes as the finished Capcom logo zooms out and settles.
 
'''FX/SFX:''' The shining scanlines, the logo forming, the flashes.
 
'''Music/Sounds:''' A synth warble is heard throughout with other ominous synth sounds, a whoosh, and a male voice saying "Capcom!".
 
'''Availability:''' Scarce. It's mainly known appearances are on the Arcade and Dreamcast versions of ''Capcom vs SNK: Millennium Fight 2000'' and on it's ''Pro'' updated version for the PlayStation 2.
 
'''Editor's Note:''' None.
 
===10th Logo (1999-2003)===
[[File:CapcomInTheBrightSky.PNG|center|300px]]
{{YouTube|id=zxNorfQIfAE}}
'''Nickname:''' "Capcom in the Bright Sky"
 
'''Logo:''' We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It flashes to a white screen with the logo.
 
'''FX/SFX:''' The sky, outline, and letters.
 
'''Music/Sounds:''' A dreamy piano tune.
 
'''Availability:''' Can be found on ''Megaman X5'' and ''Megaman X6'' for the PS1 and PC (both games keep the logo intact on the versions included with ''Megaman X Collection''), as well as on ''Street Fighter EX3'' for the PlayStation 2, ''Bounty Hunter Sara: Holy Mountain no Teiou'' for the PlayStation, and the arcade game ''Giga Wing 2''. Can also be seen on the arcade, PlayStation 2, and Sega Dreamcast versions of ''Marvel vs Capcom 2: New Age of Heroes'' (and it might be on the ''Capcom vs SNK'' games on the Dreamcast, too).


'''Editor's Note:''' None.
'''Editor's Note:''' None.




===11th Logo (1999-2000?)===
===9th Logo (Febraury 25, 1999-2000?)===
[[File:Capcom (Power Stone).png|frameless|center]]
[[File:Capcom (Power Stone).png|frameless|center]]
'''Logo:''' On a black background, the outline of the Capcom text, with a blue sky filling, spins in rapidly and zooms out. The letters of the logo in gold then appear, slightly move down, zoom out and collide with the outline, as the outline turns into a basic blue texture. The finished logo then glows once, before the screen flashes into the plain Capcom logo.
'''Logo:''' On a black background, the outline of the Capcom text, with a blue sky filling, spins in rapidly and zooms out. The letters of the logo in gold then appear, slightly move down, zoom out and collide with the outline, as the outline turns into a basic blue texture. The finished logo then glows once, before the screen flashes into the plain Capcom logo.
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'''FX/SFX:''' The Capcom logo zooming out and forming.
'''FX/SFX:''' The Capcom logo zooming out and forming.


'''Music/Sounds:''' Same as before.
'''Music/Sounds:''' A dreamy piano tune.


'''Availability:''' Seen on Dreamcast games by the company, including ''Street Fighter Alpha 3'' (''Street Fighter Zero 3'' in Japan), both ''Power Stone'' games, and others.
'''Availability:''' Seen on Dreamcast games by the company, including ''Street Fighter Alpha 3'' (''Street Fighter Zero 3'' in Japan), both ''Power Stone'' games, and others.
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===12th Logo (July 22, 1999-June 16, 2000)===
===10th Logo (July 22, 1999-June 16, 2000)===
[[File:CapcomServbots.PNG|center|300px]]
[[File:CapcomServbots.PNG|center|300px]]
{{YouTube|id=4j-jjyonhP4}}
{{YouTube|id=4j-jjyonhP4}}
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===13th Logo (August 10, 2000-January 19, 2001)===
===11th Logo (March 30, 2000-May 24, 2001)===
[[File:CapcomInTheBrightSky.PNG|center|300px]]
{{YouTube|id=zxNorfQIfAE}}
'''Nickname:''' "Capcom in the Bright Sky"
 
'''Logo:''' We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It flashes to a white screen with the logo.
 
'''FX/SFX:''' The sky, outline, and letters.
 
'''Music/Sounds:''' Same as the 9th logo.
 
'''Availability:''' Can be found on ''Mega Man X5'' and ''Mega Man X6'' for the PS1 and PC (both games keep the logo intact on the versions included with ''Megaman X Collection''), as well as on ''Street Fighter EX3'' for the PlayStation 2, ''Bounty Hunter Sara: Holy Mountain no Teiou'' for the PlayStation, and the arcade game ''Giga Wing 2''. Can also be seen on the arcade, PlayStation 2, and Sega Dreamcast versions of ''Marvel vs Capcom 2: New Age of Heroes'' (and it might be on the ''Capcom vs SNK'' games on the Dreamcast, too).
 
'''Editor's Note:''' None.
 
 
===12th Logo (August 10, 2000-January 19, 2001)===
[[File:Capcom (Spawn- In the Demon's Hand).png|frameless|center]]
[[File:Capcom (Spawn- In the Demon's Hand).png|frameless|center]]


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'''FX/SFX:''' The wireframe letters, the flashing, and the quick moving animations.
'''FX/SFX:''' The wireframe letters, the flashing, and the quick moving animations.


'''Music/Sounds:''' Same as the 10th logo.
'''Music/Sounds:''' Same as the 9th logo.


'''Availability:''' Only seen in the Dreamcast game ''Spawn: In the Demon's Hand''.
'''Availability:''' Only seen in the Dreamcast game ''Spawn: In the Demon's Hand''.
'''Editor's Note:''' None.
===13th Logo (August 13, 2000-August 14, 2001)===
<gallery mode="packed" heights="200">
File:Capcom2000CapcomvsSNKArcade.png
File:Capcom2002CapcomvsSNKPlayStation.png
</gallery>
'''Logo:''' On a shining scanline background, the black Capcom letters reveal themselves through the center and fill in white. A light ray flash occurs and the screen flashes as the finished Capcom logo zooms out and settles.
'''FX/SFX:''' The shining scanlines, the logo forming, the flashes.
'''Music/Sounds:''' A synth warble is heard throughout with other ominous synth sounds, a whoosh, and a male voice saying "Capcom!".
'''Availability:''' Seen on ''Capcom vs SNK: Millennium Fight 2000'' and its ''Pro'' updated version for the Arcade, Dreamcast and PlayStation 2.


'''Editor's Note:''' None.
'''Editor's Note:''' None.
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'''Editor's Note:''' None.
'''Editor's Note:''' None.


===15th Logo (2003-2007)===
===15th Logo (2003-2007)===
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