Draft:Capcom: Difference between revisions
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[[File:Capcom2003IntroDevilMayCry2PS2.png|center|300px]] | [[File:Capcom2003IntroDevilMayCry2PS2.png|center|300px]] | ||
'''Visuals:''' | '''Visuals:''' On a black background, the game's violence warning screen fades in. A gunshot breaks the glass the warning screen is on to reveal Dante (in his design from the game). We quickly zoom towards him and he shoots the screen two more times; the second shot changes the screen to a white background with "'''CAPCOM'''" in its usual font (with the exception of moving scratches in the yellow part of the word) zooming in. "PRESENTS" in a red-orange font used in-game fades in below it, and we fade out shortly after to start the opening cutscene. | ||
'''Technique:''' | '''Technique:''' CGI. | ||
'''Audio:''' | '''Audio:''' Gunshots and glass shattering sounds, which transitions to the opening theme of the game when the logo ends. | ||
'''Availability:''' Only seen on ''Devil May Cry 2'' for the PlayStation 2 and its HD remasters. | '''Availability:''' Only seen on ''Devil May Cry 2'' for the PlayStation 2 and its HD remasters. |