Draft:Capcom: Difference between revisions
Jump to navigation
Jump to search
→4th Logo (October 25, 1996-April 13, 2000)
imported>Gilby1385 No edit summary |
imported>Misterchieftheavid |
||
Line 127: | Line 127: | ||
'''Visuals:''' Over a black background, the logo starts with several {{color|teal}} cubes floating around. Then, {{color|lime}}-white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white. | '''Visuals:''' Over a black background, the logo starts with several {{color|teal}} cubes floating around. Then, {{color|lime}}-white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white. | ||
'''Variant:''' On ''Resident Evil 2'', the finished logo fades into the logo of the Umbrella Corporation (Resident Evil's fictional antagonistic pharmaceutical manufacturer). The logo consists of a stylized red and white umbrella, with the Umbrella text in a | '''Variant:''' On ''Resident Evil 2'', the finished logo fades into the logo of the Umbrella Corporation (Resident Evil's fictional antagonistic pharmaceutical manufacturer). The logo consists of a stylized red and white umbrella, with the Umbrella text in a Times New Roman-like font. The logo zooms out to reveal the logo is on a can in a dark alley. It gets stepped on, starting the intro cutscene. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. |