Draft:Capcom: Difference between revisions

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imported>Misterchieftheavid
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'''Visuals:''' Over a black background, the logo starts with several {{color|teal}} cubes floating around. Then, {{color|lime}}-white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white.
'''Visuals:''' Over a black background, the logo starts with several {{color|teal}} cubes floating around. Then, {{color|lime}}-white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white.


'''Variant:''' On ''Resident Evil 2'', the finished logo fades into the logo of the Umbrella Corporation (Resident Evil's fictional antagonistic pharmaceutical manufacturer). The logo consists of a stylized red and white umbrella, with the Umbrella text in a cursive font. The logo zooms out to reveal the logo is on a can in a dark alley. It gets stepped on, starting the intro cutscene.
'''Variant:''' On ''Resident Evil 2'', the finished logo fades into the logo of the Umbrella Corporation (Resident Evil's fictional antagonistic pharmaceutical manufacturer). The logo consists of a stylized red and white umbrella, with the Umbrella text in a Times New Roman-like font. The logo zooms out to reveal the logo is on a can in a dark alley. It gets stepped on, starting the intro cutscene.


'''Technique:''' CGI.
'''Technique:''' CGI.

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