Sega: Difference between revisions
Jump to navigation
Jump to search
no edit summary
imported>Kyrongenius1 |
imported>Redguy834 No edit summary |
||
| Line 206: | Line 206: | ||
'''Logo:''' We see a close zoom-in of a person's {{color | '''Logo:''' We see a close zoom-in of a person's {{color | ||
|blue|blue}} eye at an angle in front of a white background. We can see the Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger. In the static version, used for its games, the static Sega logo appears (see 4th logo). | |blue|blue}} eye at an angle in front of a white background. We can see the North American & European Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger. In the static version, used for its games, the static Sega logo appears (see 4th logo). | ||
'''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead. | '''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead. | ||