Sega: Difference between revisions

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220 bytes removed ,  28 December 2022
Removing Technique misuse.
imported>Kyrongenius1
imported>Trevor807
(Removing Technique misuse.)
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* There is a Sega Master System variant. The logo's individual letters slide in from from the darkness. After, the text "MASTER SYSTEM" and a copyright stamp appears.
* There is a Sega Master System variant. The logo's individual letters slide in from from the darkness. After, the text "MASTER SYSTEM" and a copyright stamp appears.


'''Technique:''' Just the changing color. Sometimes, the logo fades in and/or fades out.
'''Technique:''' 16-bit animation. Sometimes, the logo fades in and/or fades out.


'''Music/Sounds:''' None or the opening theme of the game.
'''Music/Sounds:''' None or the opening theme of the game.
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'''Technique:''' Depends on the variant.
'''Technique:''' Depends on the variant.


'''Music/Sounds:''' On many games, a choir singing "SEEEEEEEEGAAAAAAAA!". This particular soundbite has made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983.
'''Music/Sounds:''' On many games, a choir singing "SEEEEEEEEGAAAAAAAA!". This particular soundbite made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983.


'''Availability:''' Common. First seen on Columns for the Sharp X1, but it's best known for its appearance on the ''Sonic the Hedgehog'' games, including the first three games (''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'', and ''Sonic the Hedgehog 3''), as well as several others.
'''Availability:''' Common. First seen on Columns for the Sharp X1, but it's best known for its appearance on the ''Sonic the Hedgehog'' games, including the first three games (''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'', and ''Sonic the Hedgehog 3''), as well as several others.


'''Legacy:''' This logo is a favorite among gamers. The jingle might, oddly enough, become stuck in your head.
'''Legacy:''' This logo, along with the jingle, is a favorite among gamers.


===4th Logo ("Presented by" variants) (1994-)===
===4th Logo ("Presented by" variants) (1994-)===
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'''Variant:''' On ''Ecco the Dolphin'' (PC), "'''PRESENTS a PC Conversion by'''" is below the logo. The background is also more realistic and is rippling.
'''Variant:''' On ''Ecco the Dolphin'' (PC), "'''PRESENTS a PC Conversion by'''" is below the logo. The background is also more realistic and is rippling.


'''Technique:''' The underwater background.
'''Technique:''' 16-bit animation.


'''Availability:''' Seen on ''Ecco: The Tides of Time'' for the Mega Drive/Genesis, as well as ''Ecco the Dolphin'' for the PC.
'''Availability:''' Seen on ''Ecco: The Tides of Time'' for the Mega Drive/Genesis, as well as ''Ecco the Dolphin'' for the PC.
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'''Logo:''' On a purple space background, the Sega logo zooms into the screen, then goes back while "wiggling" like Jell-O. The logo then zooms into the screen again while going black.
'''Logo:''' On a purple space background, the Sega logo zooms into the screen, then goes back while "wiggling" like Jell-O. The logo then zooms into the screen again while going black.


'''Technique:''' The Sega logo zooming and shaking/rippling.
'''Technique:''' 32-bit animation.


'''Prototype Variant:''' On prototypes of the game, the background is a CGI-like rendering of Newtrogic High Zone.
'''Prototype Variant:''' On prototypes of the game, the background is a CGI-like rendering of Newtrogic High Zone.
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'''Logo:''' On a gradient {{color|blue}}/{{color|#B57EDC|lavender}} background, we see the Sega logo in a {{color|gray|dark gray}} being written out by a trail consisting of four stars. Just as the "G" is being written, the word "Entertainment" (in {{color|red}} and a cursive font, sporting an underline) wipes in using the same trail. The logo fades after a few seconds.
'''Logo:''' On a gradient {{color|blue}}/{{color|#B57EDC|lavender}} background, we see the Sega logo in a {{color|gray|dark gray}} being written out by a trail consisting of four stars. Just as the "G" is being written, the word "Entertainment" (in {{color|red}} and a cursive font, sporting an underline) wipes in using the same trail. The logo fades after a few seconds.


'''Technique:''' The logo being written in by star trails.
'''Technique:''' 2D animation.


'''Music/Sounds:''' A bit-crushed version of the SEGA choir, followed by the game's music, which is just the Gumball Machine bonus stage from ''Sonic 3 and Knuckles''.
'''Music/Sounds:''' A bit-crushed version of the SEGA choir, followed by the game's music, which is just the Gumball Machine bonus stage from ''Sonic 3 and Knuckles''.
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* An in-credit version also exists.
* An in-credit version also exists.


'''Technique:''' The trails of light along with flashes and the forming of the Sega logo.
'''Technique:''' CGI animation.


'''Music/Sounds:''' A synth whooshing while the logo forms, followed by a male announcer saying the company name.
'''Music/Sounds:''' A synth whooshing while the logo forms, followed by a male announcer saying the company name.
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'''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead.
'''Trivia:''' This logo was introduced as part of a new "''Amazing Sega''" corporate identity introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience. However, a static Sega logo is used in games instead.


'''Technique:''' The rotating Sega logo, the moving eye and iris. Seems to be a mix of live-action and CGI effects. For the static version, it pops in or fades in then fades out.
'''Technique:''' Seems to be a mix of live-action and CGI effects. None for the static version (not counting fading effects).


'''Music/Sounds:''' A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect. For the games, just the synth is heard, but with a somewhat different echo, similar to the start of each trailer.
'''Music/Sounds:''' A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect. For the games, just the synth is heard, but with a somewhat different echo, similar to the start of each trailer.
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