Square Enix: Difference between revisions

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| File:Square Enix London (2010).jpeg
| File:Square Enix London (2010).jpeg
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| File:SquareEnixOpeningKHDreamDropDistanceHD.png
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| File:SquareEnixOpeningKHBirthBySleep0.2AFragmentaryPassage.png
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| File:SquareEnixIntro2018DragonQuestBuilders.png
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| File:SquareEnixIntro2019CollectionofMana.png
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| File:SquareEnixIntro2020KHMelodyofMemory.png
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| File:SquareEnixOpening2021BalanWonderworld.png
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| File:SquareEnixIntro2022ChocoboGP.png
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'''Variants''':
'''Variants''':
* A still version exists, which only has the logo on a white or black background.
** In rare cases, the logo may be bigger, or smaller to fit the screen.
** A blue version of the still logo can be found on ''Dragon Quest Builders''.
* In the trailer for ''Just Cause 2'', the words "London Studios" are displayed below the Square Enix logo. Square Enix had acquired Eidos at that point, turning the latter into its European branch.
* In the trailer for ''Just Cause 2'', the words "London Studios" are displayed below the Square Enix logo. Square Enix had acquired Eidos at that point, turning the latter into its European branch.
* On ''Just Cause 3'', the background is white and after about six seconds, it zooms out, revealing the logo on a beach towel on a seat. The main character (Rico Rodriguez) pulls the towel from behind him, revealing the [[Avalanche Software]] logo.
* On ''Just Cause 3'', the background is white and after about six seconds, it zooms out, revealing the logo on a beach towel on a seat. The main character (Rico Rodriguez) pulls the towel from behind him, revealing the [[Avalanche Software]] logo.
* Sometimes, the logo appears in the opening cinematic of the game.
**On the opening cinematics of the ''Kingdom Hearts'' games from ''Kingdom Hearts: Birth by Sleep'' onward, the logo is in CGI, and is gold-colored.
**On ''Balan Wonderworld'', the logo is on a dark background.


'''FX/SFX''': The letters forming.
'''FX/SFX''': The letters forming.
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'''Music/Sounds''': A piano note, and a quiet female voice whispering the company's name. Sometimes it omits the female's voice, or it's silent.
'''Music/Sounds''': A piano note, and a quiet female voice whispering the company's name. Sometimes it omits the female's voice, or it's silent.


'''Music/Sounds Variant''': On ''Dissidia 012 Final Fantasy'', we hear a character from the game saying the company name. The character who says it depends on the date the game is played (for instance, if the game is played on the seventh day of any month (like May 7), we would hear Cloud Strife, Sephiroth, Tifa Lockheart, or Aerith Gainsborough (characters from ''Final Fantasy VII'') do the voice-over; if the game is instead played on the first of any month, we would hear the Warrior of Light or Garland (characters from the first ''Final Fantasy'' game) do the voice-over. It loops back to the first game after the 13th of any month.).
'''Music/Sounds Variants''':  
*The opening cinematic variants have their own custom SFX and/or music.
*On ''Dissidia 012 Final Fantasy'', we hear a character from the game saying the company name. The character who says it depends on the date the game is played (for instance, if the game is played on the seventh day of any month (like May 7), we would hear Cloud Strife, Sephiroth, Tifa Lockheart, or Aerith Gainsborough (characters from ''Final Fantasy VII'') do the voice-over; if the game is instead played on the first of any month, we would hear the Warrior of Light or Garland (characters from the first ''Final Fantasy'' game) do the voice-over. It loops back to the first game after the 13th of any month.).


'''Availability''': Uncommon. It is hardly seen on video games since the company's birth but seen on video game trailers and advertisements.
'''Availability''': Uncommon. It is hardly seen on video games since the company's birth but seen on video game trailers and advertisements.
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