Nintendo GameCube: Difference between revisions

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'''Technique:''' CGI.
'''Technique:''' CGI.


'''Audio:''' It starts with a laser-esque sound when the purple cube drops down, followed by a series of xylophone notes and plucked string notes as the cube trail is formed, and a short drumroll/string chord when the cube lands in the center.
'''Audio:''' It starts with a laser-esque sound when the purple cube drops down, followed by a series of xylophone notes and plucked string notes as the cube trail is formed, and a short drumroll/string chord when the cube lands in the center. Composed in E minor (in the C Mixolydian mode)


'''Audio Variants:'''
'''Audio Variants:'''
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