Nintendo GameCube: Difference between revisions
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I can mentally tell the voice in the Commercials. It's male.
imported>Dexter's Mom No edit summary |
imported>CookieJarTVNo (I can mentally tell the voice in the Commercials. It's male.) |
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* If you turn on the GameCube with the cover open, you will see the completed logo fade in. Like before, the logo segues into the system menu animation. | * If you turn on the GameCube with the cover open, you will see the completed logo fade in. Like before, the logo segues into the system menu animation. | ||
* You can turn the cube around by holding the A button and moving the Control Stick. Also, if you keep turning it, the hexagon shape will appear again and become brighter as the regular animation on it disappears, and the cube segues into the animation of the GameCube system menu. | * You can turn the cube around by holding the A button and moving the Control Stick. Also, if you keep turning it, the hexagon shape will appear again and become brighter as the regular animation on it disappears, and the cube segues into the animation of the GameCube system menu. | ||
* On Wii platforms for when a GameCube disc is in the console, the logo is a | * On Wii platforms for when a GameCube disc is in the console, the logo is a still graphic, except for some lines in the background. | ||
* On | * On American and European Commercials, the cube rotates to its position before the letters fade in one by one. The FOV is slightly higher than normal, making the G look indigo. Several American demo discs also used this. | ||
'''Technique:''' CGI. | '''Technique:''' CGI rendered in real time. | ||
'''Audio:''' It starts with a laser-esque sound when the purple cube drops down, followed by a series of xylophone notes and plucked string notes as the cube trail is formed, and a short drumroll/string chord when the cube lands in the center. Composed in E minor (in the C Mixolydian mode) | '''Audio:''' It starts with a laser-esque sound when the purple cube drops down, followed by a series of xylophone notes and plucked string notes as the cube trail is formed, and a short drumroll/string chord when the cube lands in the center. Composed in E minor (in the C Mixolydian mode) | ||
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**1 controller: A series of squeaking vibraphone sounds ending with a "boing," comedic drum sound effects, and a child laughing. | **1 controller: A series of squeaking vibraphone sounds ending with a "boing," comedic drum sound effects, and a child laughing. | ||
**4 controllers: A Japanese "Yooooo" sound followed by the beating of Japanese drums, which ends in a "ding". | **4 controllers: A Japanese "Yooooo" sound followed by the beating of Japanese drums, which ends in a "ding". | ||
* On | * On American and European Commercials, a male voice whispers "GameCube". | ||
'''Availability:''' Seen when you turn on a Nintendo GameCube console. The Wii variant is only seen on the original model (RVL-001), as GameCube support was officially removed from the Wii Family Edition (RVL-101), the Wii Mini, and the Wii U (although functionality can be restored via the homebrew software Nintendont, and with an IPL dump can even access the original bootup). | '''Availability:''' Seen when you turn on a Nintendo GameCube console. The Wii variant is only seen on the original model (RVL-001), as GameCube support was officially removed from the Wii Family Edition (RVL-101), the Wii Mini, and the Wii U (although functionality can be restored via the homebrew software Nintendont, and with an IPL dump can even access the original bootup). | ||