Electronic Arts: Difference between revisions
Jump to navigation
Jump to search
m
Text replacement - "Music/Sounds" to "Audio"
imported>Compooper m (Text replacement - "'''Music/Sounds:'''" to "'''Audio:'''") |
imported>Camenati m (Text replacement - "Music/Sounds" to "Audio") |
||
Line 91: | Line 91: | ||
'''Audio:''' None. | '''Audio:''' None. | ||
''' | '''Audio Variant:''' The Sega Genesis version of ''B.O.B'' had a series of ominous futuristic sounds which changed their pitch as the geometric forms flipped in. At the end, a "clunk" noise was heard. | ||
'''Availability:''' Seen on many Sega Genesis titles produced by the studio, such as the ''Road Rash'' trilogy, ''Desert Strike'', ''Jungle Strike'' and the American version of ''Marble Madness''. | '''Availability:''' Seen on many Sega Genesis titles produced by the studio, such as the ''Road Rash'' trilogy, ''Desert Strike'', ''Jungle Strike'' and the American version of ''Marble Madness''. | ||
Line 144: | Line 144: | ||
'''Audio:''' An explosion, followed by a male announcer (in a synthesized voice) saying the company's name. | '''Audio:''' An explosion, followed by a male announcer (in a synthesized voice) saying the company's name. | ||
''' | '''Audio Variants:''' | ||
*The audio is lower pitched in ''Auto Destruct''. | *The audio is lower pitched in ''Auto Destruct''. | ||
*In the PlayStation version of ''Diablo'', a computerized screech is heard. | *In the PlayStation version of ''Diablo'', a computerized screech is heard. | ||
Line 177: | Line 177: | ||
'''Audio:''' 'Whirling' effects for the rotation and when the circle stops there is a mild ding sound along with a thud sound. | '''Audio:''' 'Whirling' effects for the rotation and when the circle stops there is a mild ding sound along with a thud sound. | ||
''' | '''Audio Variant:''' | ||
*On ''Quake 3 Revolution'', shotgun sounds are heard. | *On ''Quake 3 Revolution'', shotgun sounds are heard. | ||
*On ''The Sims'', the sounds vary depending on the expansion pack installed: | *On ''The Sims'', the sounds vary depending on the expansion pack installed: | ||
Line 210: | Line 210: | ||
'''Audio:''' Multiple voices say "EA Games" simultaneously, then a boy whispers "Challenge Everything". In the background a synth note plays (complete with a thud) as the logo presses itself, ending in a shut-off sound. | '''Audio:''' Multiple voices say "EA Games" simultaneously, then a boy whispers "Challenge Everything". In the background a synth note plays (complete with a thud) as the logo presses itself, ending in a shut-off sound. | ||
''' | '''Audio Variants:''' | ||
*On ''TimeSplitters: Future Perfect'', the music and voiceovers are higher pitched. | *On ''TimeSplitters: Future Perfect'', the music and voiceovers are higher pitched. | ||