Draft:Capcom: Difference between revisions
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imported>Kyrongenius1 (→7th Logo (1997-1999): The 1997 logo was used in Red Earth.) |
imported>JB2022 No edit summary |
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===6th Logo (January 31-September 30, 1996)=== | ===6th Logo (January 31-September 30, 1996)=== | ||
<gallery mode="packed" heights="200"> | |||
File:Capcom (1996).webp | |||
</gallery> | |||
'''Logo:''' We see a dark skybox with a water surface below. A brief bursting explosion occurs on the center of the screen as the 3D Capcom logo, flipped above moves close to the camera while the angle changes and the Capcom logo places itself in front, zooming out with a glossy shader on it. The logo settles as a starry light passes through the outline of the text. | '''Logo:''' We see a dark skybox with a water surface below. A brief bursting explosion occurs on the center of the screen as the 3D Capcom logo, flipped above moves close to the camera while the angle changes and the Capcom logo places itself in front, zooming out with a glossy shader on it. The logo settles as a starry light passes through the outline of the text. | ||
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File:Capcom (1996).png | File:Capcom (1996).png | ||
File:Capcom (1997).png | File:Capcom (1997).png | ||
</gallery>'''Logo:''' On a black background, yellow light rays wipe in and out clockwise, revealing the flashing Capcom logo and a big shadow of it from behind. The light rays then go off, leaving the logo. | </gallery> | ||
'''Logo:''' On a black background, yellow light rays wipe in and out clockwise, revealing the flashing Capcom logo and a big shadow of it from behind. The light rays then go off, leaving the logo. | |||
'''Variants:''' | '''Variants:''' | ||
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'''Music/Sounds:''' | '''Music/Sounds:''' | ||
*On the ''Super Gem Fighter Mini Mix'' variant, an ascending synth bell arpeggio with the voice of the game's female announcer saying "Capcom!". | |||
*On the ''Street Fighter III'' variant, an ascending synth bell arpeggio followed by a droning, filtered synth chord. | *On the ''Street Fighter III'' variant, an ascending synth bell arpeggio followed by a droning, filtered synth chord. | ||
'''Availability:''' Only can be found on the CPS-2 game, ''Super Gem Fighter Mini Mix'' (''Pocket Fighter'' in Japan, and this title was used for the PlayStation port), and it's PlayStation and Saturn ports (the Wonderswan port uses a still logo instead), as well as on CPS-3 arcade games starting with ''Red Earth'' (''Warzard'' in Japan). It can be seen on the ''Street Fighter III'' series and ''JoJo's Bizzare Adventure'' (''JoJo's Venture in Asia''). It's also seen on the Arika-developed ''Street Fighter EX2 Plus'' for the PlayStation. | '''Availability:''' Only can be found on the CPS-2 game, ''Super Gem Fighter Mini Mix'' (''Pocket Fighter'' in Japan, and this title was used for the PlayStation port), and it's PlayStation and Saturn ports (the Wonderswan port uses a still logo instead), as well as on CPS-3 arcade games starting with ''Red Earth'' (''Warzard'' in Japan). It can be seen on the ''Street Fighter III'' series and ''JoJo's Bizzare Adventure'' (''JoJo's Venture in Asia''). It's also seen on the Arika-developed ''Street Fighter EX2 Plus'' for the PlayStation. | ||