Draft:Capcom: Difference between revisions
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Text replacement - "Logo:" to "Visuals:"
imported>Camenati m (Text replacement - "Music/Sounds" to "Audio") |
imported>Camenati m (Text replacement - "Logo:" to "Visuals:") |
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a black background, we see the Capcom logo (consisting of the word "CAPCOM" in yellow with a blue outline, set in the Korinna font), which shines briefly. | ||
'''Variants:''' | '''Variants:''' | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a black background, we see the Capcom logo fading in and out, usually seen after the [[Q-Sound]] logo. | ||
'''Variants:''' | '''Variants:''' | ||
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{{YouTube|id=ds-kpUgCVcA}} | {{YouTube|id=ds-kpUgCVcA}} | ||
''' | '''Visuals:''' On a black background, pieces of the Capcom logo in gold appear spinning in one by one on the screen. They are then connected together (by cyan lazers) to form the completed logo, which then slowly zooms in and changes into its standard colors. The text "Presents" appears below it. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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{{YouTube|id=MlEe82ohS00|id2=xKdexpbEl9E}} | {{YouTube|id=MlEe82ohS00|id2=xKdexpbEl9E}} | ||
''' | '''Visuals:''' On a black background, a glowing purple line draws an outline of the Capcom logo, which is taken away by a gold square which zooms out while spinning, and then breaks apart. The gold version of that outline then zooms in, which then flashes to the completed Capcom logo on a white background. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</gallery> | </gallery> | ||
''' | '''Visuals:''' We see a dark skybox with a water surface below. A brief bursting explosion occurs on the center of the screen as the 3D Capcom logo, flipped above moves close to the camera while the angle changes and the Capcom logo places itself in front, zooming out with a glossy shader on it. The logo settles as a starry light passes through the outline of the text. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a black background, we see several teal cubes floating around. Then, white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' Just the Capcom logo on a white or black background. | ||
'''Variants:''' | '''Variants:''' | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a black background, yellow light rays wipe in and out clockwise, revealing the flashing Capcom logo and a big shadow of it from behind. The light rays then go off, leaving the logo. | ||
'''Variants:''' | '''Variants:''' | ||
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{{YouTube|id=ZgYexDPW8cY}} | {{YouTube|id=ZgYexDPW8cY}} | ||
''' | '''Visuals:''' On a black background, an outline of the Capcom text with a blue sky background spins in rapidly and zooms out. The letters of the logo in gold then appear, slightly move down, zoom out, and collide with the outline, as the outline turns into a basic blue texture. The finished logo then glows once, before the screen flashes into the plain Capcom logo. | ||
'''Variant:''' On ''Power Stone 2'', the golden texture of the letters is replaced by an old map texture. | '''Variant:''' On ''Power Stone 2'', the golden texture of the letters is replaced by an old map texture. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' We see the Capcom logo floating up from underwater and a Servbot from ''The Misadventures of Tron Bonne'' float up as the "O" in Capcom. Then another Servbot floats by on an inner tube all happy and then the Capcom logo fades into a white background, making the logo that we've seen on the 3rd logo. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It flashes to a white screen with the logo. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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[[File:Capcom (Spawn- In the Demon's Hand).png|frameless|center]] | [[File:Capcom (Spawn- In the Demon's Hand).png|frameless|center]] | ||
''' | '''Visuals:''' On a black background, the wireframe letters of "CAPCOM" shoot out from the center while spinning in all directions rapidly; these change to the standard yellow letters without the border once settled. After "CAPCOM" is formed, the screen flashes white and the blue border spreads into place behind the logo, as the registered mark also appears next to it. A shadow appears behind the logo. At the end, the blue text border shoots suddenly into the screen as the yellow text bursts. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a shining scanline background, the black Capcom letters reveal themselves through the center and fill in white. A flash of light is seen and the screen flashes as the finished Capcom logo zooms out and settles. | ||
'''Technique:''' 2D animation with 3D shine effects. | '''Technique:''' 2D animation with 3D shine effects. | ||
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{{YouTube|id=6huReUrU_jg}} | {{YouTube|id=6huReUrU_jg}} | ||
''' | '''Visuals:''' On a black background, a blue-ish light beam passes through the sides of the screen bringing 6 glowing lights that bring up the "CAPCOM" letters while ripples appear from behind. Once the logo is formed, another light beam moves through the left as "PROJECT JUSTICE" fades in, the Capcom logo glows and a flash occurs on the screen. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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File:Capcom logo (2001, One Piece Mansion).mp4 | File:Capcom logo (2001, One Piece Mansion).mp4 | ||
</gallery> | </gallery> | ||
''' | '''Visuals:''' Unknown. | ||
'''Technique:'''CGI. | '''Technique:'''CGI. | ||
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[[File:Capcom2003IntroDevilMayCry2PS2.png|center|300px]] | [[File:Capcom2003IntroDevilMayCry2PS2.png|center|300px]] | ||
''' | '''Visuals:''' Unknown. | ||
'''Technique:''' Unknown. | '''Technique:''' Unknown. | ||
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{{YouTube|id=AOQddsx2mJo}} | {{YouTube|id=AOQddsx2mJo}} | ||
''' | '''Visuals:''' On a black background or white background, we see Viewtiful Joe using Mach Speed (a VFX power from the ''Viewtiful Joe'' game that causes Joe to run abnormally fast). He stops, looks around, and sees a fast Capcom logo. We zoom in to Joe, who is about to get hit by the Capcom logo, and Joe dodges it in slow motion. The Capcom logo stops above Joe, and the vowels in the logo ("A" and "O") fall down. We zoom in to Joe again, and he does a circle kick to the letters. We zoom out, a flash occurs, and the letters fall back into place. Joe uses Mach Speed to run away, and the Capcom logo is formed, which causes another flash. The background turns white and the Capcom logo turns pink. | ||
'''Variants:''' On the first game, the formed logo is smaller, while on the second game, it is a little bigger. | '''Variants:''' On the first game, the formed logo is smaller, while on the second game, it is a little bigger. | ||
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{{YouTube|id=h6fFRKa0VLM}} | {{YouTube|id=h6fFRKa0VLM}} | ||
''' | '''Visuals:''' On a white background, we pan over to Guts Man lifting up a large boulder, along with several Mets with mining equipment behind it. He then throws the boulder, which changes shots, and slams onto the ground, causing the Mets to scatter. Then, Guts Man commands the Mets to destroy the boulder, and they rush towards the boulder with him looking at them. The Mets then smash the boulder up, all covered in a cloud of dust barring several bits of rubble flying off. When the cloud disappears, it reveals the Capcom logo with several bits of rock around it, and the Mets walk away. A chunk of rock then falls off it, revealing the registered trademark symbol, and the rubble disappears a couple of seconds later. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' A yellow digital crackle is seen, and then a blue digital grid appears, then we zoom the through the "O" in CAPCOM while X's left receiver is shown, then CAPCOM, with the letters in black and the borders transparent, zooms out and fades to its normal color while the blue silhouettes of X, Zero, and Axl appear behind the logo. | ||
'''Variant:''' A special variant is unlocked using the New Game Plus feature, with Alia, Layer, and Pallette in red instead of blue. | '''Variant:''' A special variant is unlocked using the New Game Plus feature, with Alia, Layer, and Pallette in red instead of blue. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a white background, we see the Capcom logo in black & white. Suddenly, the background and the "CAPCOM" text both turn red. | ||
'''Technique:''' None. | '''Technique:''' None. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' Over a black background, multiple blue/yellow blocks fall forming a pixelated Capcom logo while blurry explosions appear briefly. The whole Capcom logo becomes revealed by the shrinking pixels, and the logo glows into the camera as it turns 3D and zooms in a little. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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[[File:Capcom2005IntroMegaManMaverickHunterXPSP.png|center|300px]] | [[File:Capcom2005IntroMegaManMaverickHunterXPSP.png|center|300px]] | ||
''' | '''Visuals:''' Unknown. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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{{YouTube|id=kqEx2UTtVSo}} | {{YouTube|id=kqEx2UTtVSo}} | ||
''' | '''Visuals:''' Over a black background, we see multiple RGB colors shooting out from the center with the silver letters of "CAPCOM", one-by-one appearing and moving into the same direction. A light appears and flashes, bringing up the glowing Capcom logo in monochrome. It zooms in and shines briefly in its colors while a light passes before the colors of the logo slowly fade in again, with the registered mark appearing next to the logo. Then the digital characters of Mega Man X and Zero, similarly to the 19th logo, appear as blue digital silhouettes and pose at the right side of the screen. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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[[File:Capcom2006IntroMegaManPoweredUpPSP.png|center|300px]] | [[File:Capcom2006IntroMegaManPoweredUpPSP.png|center|300px]] | ||
''' | '''Visuals:''' Unknown. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. | ||
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</tabber> | </tabber> | ||
''' | '''Visuals:''' On a black background, the Capcom logo with the registered mark pixelates in from the screen, staying for a few seconds before it bevels in from the right as a shine appears. | ||
'''Variant:''' A similar concept appeared in the mobile game ''Puzzle Fighter'', without the 3D bevel appearing. | '''Variant:''' A similar concept appeared in the mobile game ''Puzzle Fighter'', without the 3D bevel appearing. | ||
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{{YouTube|id=_ppUVt25x_8}} | {{YouTube|id=_ppUVt25x_8}} | ||
''' | '''Visuals:''' On a black background, several 3D screens showing footage from many of the company's games come outward, as we zoom out of the letters of the logo (which have more footage projected in it). Blue flares appear from the letters' sides and the logo flashes and turns into normal. | ||
'''Trivia:''' The various games' footage shown on the screens are from ''Ghosts n' Goblins'', ''Mega Man'', ''Street Fighter II'', and ''Ace Attorney'', among many others. | '''Trivia:''' The various games' footage shown on the screens are from ''Ghosts n' Goblins'', ''Mega Man'', ''Street Fighter II'', and ''Ace Attorney'', among many others. | ||
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{{YouTube|id=_uHo10b7pnU}} | {{YouTube|id=_uHo10b7pnU}} | ||
''' | '''Visuals:''' On a white background with streams of small blue cubes, blue parts of the Capcom logo circles in letter-by-letter before arranging themselves together. Once they come to a halt, the background turns black and the yellow letters fly in from the top of the screen in a "rollercoaster" fashion and crash into blue parts from behind to form the Capcom logo, sending out sparks, and the logo emitting multiple copies of Capcom logos in front of it before pulling them back and being showered in quick flashes of light. After this, the logo fades out. | ||
'''Technique:''' CGI. | '''Technique:''' CGI. |